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Will the real martial artist please stand up...
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7230228" data-attributes="member: 82106"><p>Another option with armor is to make it a bit more realistic. In essence what happened historically is armor generally provided roughly the same amount of protection, it just got lighter and easier to make and use over time. There were always people using older and less expensive and lighter versions when heavier armor wasn't warranted or possible. So you could get any particular armor class from say "leather armor" but "plate armor" will provide the better grades of protection with less weight (though maybe not cheaper, though at some point you won't care about that anymore). D&D's gradations of armor thus SORT OF make sense, but not really. For instance note that in later times light armor mostly consisted of just wearing partial plate armor (IE 16th Century soldiers for instance, who mostly wear only breastplates and helmets).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7230228, member: 82106"] Another option with armor is to make it a bit more realistic. In essence what happened historically is armor generally provided roughly the same amount of protection, it just got lighter and easier to make and use over time. There were always people using older and less expensive and lighter versions when heavier armor wasn't warranted or possible. So you could get any particular armor class from say "leather armor" but "plate armor" will provide the better grades of protection with less weight (though maybe not cheaper, though at some point you won't care about that anymore). D&D's gradations of armor thus SORT OF make sense, but not really. For instance note that in later times light armor mostly consisted of just wearing partial plate armor (IE 16th Century soldiers for instance, who mostly wear only breastplates and helmets). [/QUOTE]
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