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Will the RPG industry disappear by 2014?
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<blockquote data-quote="fanboy2000" data-source="post: 1738099" data-attributes="member: 19998"><p>You say that RPGs never recaputred the popularity thay had in the 80's. I have a hard time beliving that the 3e PHB sold fewer copies than the 1e PHB. I know for a fact that WotC retail had a hard time keeping the orange box D&D Adventure game. I wouldn't be suprised if, at $10, it sold more copies than the old Red Box. </p><p></p><p>There are two things that will keep the industry alive and well:</p><p></p><p>1. People pay for convenience. I don't think printing a whole book is going to be as cheep as you think, even 10 years from now. </p><p></p><p>2. Many people like systems that are well supported and currently in print. I don't mind playing oop games, but many people seem to prefre games that are in print. (Sortof like people who prefer there rules to come from an offical source.)</p><p></p><p>That many companies are leaving the industry is to be expected. Think of Linux, 5-6 years ago, there were dozens of Linux distributions, (and a few other alterinive OSs too, but that is neither here nor there) and now theres only a few. Why? Because that's what the industry can support. When all is said and done, we end-up with exactly the nuber of companys d20 can support. Notice also that non-d20 companies seem to be stable. White Wolf, Steve Jackson Games, Palladium, and Fanpro (who's inherited FASA) are all still around.</p></blockquote><p></p>
[QUOTE="fanboy2000, post: 1738099, member: 19998"] You say that RPGs never recaputred the popularity thay had in the 80's. I have a hard time beliving that the 3e PHB sold fewer copies than the 1e PHB. I know for a fact that WotC retail had a hard time keeping the orange box D&D Adventure game. I wouldn't be suprised if, at $10, it sold more copies than the old Red Box. There are two things that will keep the industry alive and well: 1. People pay for convenience. I don't think printing a whole book is going to be as cheep as you think, even 10 years from now. 2. Many people like systems that are well supported and currently in print. I don't mind playing oop games, but many people seem to prefre games that are in print. (Sortof like people who prefer there rules to come from an offical source.) That many companies are leaving the industry is to be expected. Think of Linux, 5-6 years ago, there were dozens of Linux distributions, (and a few other alterinive OSs too, but that is neither here nor there) and now theres only a few. Why? Because that's what the industry can support. When all is said and done, we end-up with exactly the nuber of companys d20 can support. Notice also that non-d20 companies seem to be stable. White Wolf, Steve Jackson Games, Palladium, and Fanpro (who's inherited FASA) are all still around. [/QUOTE]
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