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General Tabletop Discussion
*TTRPGs General
Will the WOTC Gametable return or is it dead forever?
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<blockquote data-quote="Sammael" data-source="post: 4686637" data-attributes="member: 4475"><p>Unless the Game Table was horrendously hard-coded, I don't think that "getting the DRM for which minis you had access to into the Game Table was holding things up because of the amount of code they had to rewrite to accommodate it." was the reason.</p><p></p><p>For one, since the Game Table was supposed to be easily updated with new models and such (which must have been on the list of user requirements submitted to the developers), I'll make an assumption that all models were kept in a database somewhere (or at least <em>linked</em> from the database). </p><p></p><p>For simplification purposes, let's assume that the main DDI database has a table which stores all users (let's call it "User"). If all models are stored in a table called "Model," the only thing that needs to be done to limit models by user is to create an aggregate table called User_Model. Then, when each player loads up the Game Table, the only thing that needs to be done programatically is to run a query which would return all rows from User_Model for a given user. Even if all the models were hard-coded in the Game Table itself, the same principle would still work - running the query would tell the software which models to load.</p></blockquote><p></p>
[QUOTE="Sammael, post: 4686637, member: 4475"] Unless the Game Table was horrendously hard-coded, I don't think that "getting the DRM for which minis you had access to into the Game Table was holding things up because of the amount of code they had to rewrite to accommodate it." was the reason. For one, since the Game Table was supposed to be easily updated with new models and such (which must have been on the list of user requirements submitted to the developers), I'll make an assumption that all models were kept in a database somewhere (or at least [i]linked[/i] from the database). For simplification purposes, let's assume that the main DDI database has a table which stores all users (let's call it "User"). If all models are stored in a table called "Model," the only thing that needs to be done to limit models by user is to create an aggregate table called User_Model. Then, when each player loads up the Game Table, the only thing that needs to be done programatically is to run a query which would return all rows from User_Model for a given user. Even if all the models were hard-coded in the Game Table itself, the same principle would still work - running the query would tell the software which models to load. [/QUOTE]
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Will the WOTC Gametable return or is it dead forever?
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