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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Will there be a "Die Vecna Die" equivalent for 3E-4E?
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<blockquote data-quote="Ulrick" data-source="post: 3830434" data-attributes="member: 775"><p>I have Die Vecna Die and the Apocalypse Stone. Both were meant to end 2nd Edition Campaigns. The Apocalypse Stone is the far better of the two. It has a very "Book of Revelations" feel with plagues, famine, pestilence, and war. SPOILER: <span style="color: Black">And the PCs are actually the one's who CAUSE the Apocalypse!!!</span></p><p></p><p>Die Vecna Die, on the other hand, is such a boring read. I've never read it through completely. It manages to link Greyhawk, Ravenloft, and Planescape (via Sigil) in one supposed grand adventure that involves the demigod Iuz who acts a pawn of Vecna. </p><p>It begins with Iuz leaving his kingdom with a vast army to visit a circle of stones. The reasons for this aren't clear. </p><p></p><p>And then the adventure goes down hill from there.... </p><p></p><p></p><p>As for WotC releasing something like this to end 3.5, that'd be kinda neat. If its done right and doesn't try to address the change of mechanics (like magic) that'll be introduced in 4e.</p><p></p><p>TSR did this with a late 1e/early 2e module call the Fate of Istus with lame results.</p></blockquote><p></p>
[QUOTE="Ulrick, post: 3830434, member: 775"] I have Die Vecna Die and the Apocalypse Stone. Both were meant to end 2nd Edition Campaigns. The Apocalypse Stone is the far better of the two. It has a very "Book of Revelations" feel with plagues, famine, pestilence, and war. SPOILER: [COLOR=Black]And the PCs are actually the one's who CAUSE the Apocalypse!!![/COLOR] Die Vecna Die, on the other hand, is such a boring read. I've never read it through completely. It manages to link Greyhawk, Ravenloft, and Planescape (via Sigil) in one supposed grand adventure that involves the demigod Iuz who acts a pawn of Vecna. It begins with Iuz leaving his kingdom with a vast army to visit a circle of stones. The reasons for this aren't clear. And then the adventure goes down hill from there.... As for WotC releasing something like this to end 3.5, that'd be kinda neat. If its done right and doesn't try to address the change of mechanics (like magic) that'll be introduced in 4e. TSR did this with a late 1e/early 2e module call the Fate of Istus with lame results. [/QUOTE]
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Will there be a "Die Vecna Die" equivalent for 3E-4E?
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