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Will there be such a game as D&D Next?
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<blockquote data-quote="pemerton" data-source="post: 6093204" data-attributes="member: 42582"><p>Agreed. That's why, upthread (post 99) I said "some 4e players will have excellent reasons for not enjoying D&Dnext". 4e has a range of different features, and could be fun or appealing for a whole lot of reasons. My posts in this thread are mostly picking up on one particular feature which is very important to me, namely, 4e's approach to pacing, resource management and associated GM force. I don't see any sign of Next delivering in this respect.</p><p></p><p>Whereas, from your post, it sounds like what your 4e players mostly like is the intricate PC-building. Clearly this is something on which Next can deliver. Which sounds like a good result for you!</p><p></p><p>(There was another aspect to the post I replied to, also, which was along the lines of "4e was divisive because of 4e players, and now Next is failing to unify because of (some subset of) 4e players". I've got nothing against Next and those who enjoy it, but I don't understand why I'm under any obligation to subordinate my own RPGing preferences in order to support the development of the game. I spent years playing and supporting Rolemaster, but never felt that those who found it too irritating and fiddly were under any obligation to help keep it alive.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 6093204, member: 42582"] Agreed. That's why, upthread (post 99) I said "some 4e players will have excellent reasons for not enjoying D&Dnext". 4e has a range of different features, and could be fun or appealing for a whole lot of reasons. My posts in this thread are mostly picking up on one particular feature which is very important to me, namely, 4e's approach to pacing, resource management and associated GM force. I don't see any sign of Next delivering in this respect. Whereas, from your post, it sounds like what your 4e players mostly like is the intricate PC-building. Clearly this is something on which Next can deliver. Which sounds like a good result for you! (There was another aspect to the post I replied to, also, which was along the lines of "4e was divisive because of 4e players, and now Next is failing to unify because of (some subset of) 4e players". I've got nothing against Next and those who enjoy it, but I don't understand why I'm under any obligation to subordinate my own RPGing preferences in order to support the development of the game. I spent years playing and supporting Rolemaster, but never felt that those who found it too irritating and fiddly were under any obligation to help keep it alive.) [/QUOTE]
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