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Will there be such a game as D&D Next?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6093380" data-attributes="member: 82106"><p>One aspect of DDN design that frustrates me a LOT is that I think most of what WotC and the community seem to think about issues with 4e is simply missing the point. People attack mechanical features of 4e that they somehow (understandably) think are negative points for them. Truthfully the way the game is presented, organized, and some of the details of material have more to do with it than the overall structure of the game, yet it is that structure, which is exactly what many of us appreciate about 4e, that has been attacked and deprecated. </p><p></p><p>AEDU power structures are not responsible for the details of how each 4e power is presented and what it does for instance. The tactical depth of the combat system is a construct that arises out of a lot of different details of various rules elements (IE there are many powers which require tracking and consideration of details like turn order, feats which often do the same, etc). If we went back and designed different powers with a different emphasis <em>without changing any rules at all</em> we can make a considerably different game with different tactical emphasis. Certainly changing some of the combat rules would allow even more to be done, but I don't think I've seen where many 4e advocates ever said that streamlined combat rules would be a bad thing. </p><p></p><p>The point is, I think the whole basis on which DDN is designed in contrast to 4e is ill-thought-out. Its a superficial analysis based on what people SAY vs going deeper and looking at what actually matters. Lest people react negatively to this assertion let them think carefully. How often do people really understand their own preferences? Do they know why they like certain food? Why they pick certain friends? Why would anyone think that in general people really understand the underlying reasons for picking a game? IMHO we COULD have a game that everyone in this thread would be satisfied with, but DDN can never be that game.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6093380, member: 82106"] One aspect of DDN design that frustrates me a LOT is that I think most of what WotC and the community seem to think about issues with 4e is simply missing the point. People attack mechanical features of 4e that they somehow (understandably) think are negative points for them. Truthfully the way the game is presented, organized, and some of the details of material have more to do with it than the overall structure of the game, yet it is that structure, which is exactly what many of us appreciate about 4e, that has been attacked and deprecated. AEDU power structures are not responsible for the details of how each 4e power is presented and what it does for instance. The tactical depth of the combat system is a construct that arises out of a lot of different details of various rules elements (IE there are many powers which require tracking and consideration of details like turn order, feats which often do the same, etc). If we went back and designed different powers with a different emphasis [i]without changing any rules at all[/i] we can make a considerably different game with different tactical emphasis. Certainly changing some of the combat rules would allow even more to be done, but I don't think I've seen where many 4e advocates ever said that streamlined combat rules would be a bad thing. The point is, I think the whole basis on which DDN is designed in contrast to 4e is ill-thought-out. Its a superficial analysis based on what people SAY vs going deeper and looking at what actually matters. Lest people react negatively to this assertion let them think carefully. How often do people really understand their own preferences? Do they know why they like certain food? Why they pick certain friends? Why would anyone think that in general people really understand the underlying reasons for picking a game? IMHO we COULD have a game that everyone in this thread would be satisfied with, but DDN can never be that game. [/QUOTE]
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Will there be such a game as D&D Next?
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