Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Will there be such a game as D&D Next?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6093395" data-attributes="member: 82106"><p>Yeah, I think you may not appreciate the degree to which every iteration of DDN has been a new and increasing disappointment. I started out with just outright puzzlement at the obvious lack of consideration that D&D would need to continue to evolve and should go forward from existing design instead of back, but it was early days we hadn't even seen anything beyond Mike and Monte brainstorming. It made us uneasy, they weren't talking a lingo that made sense to us, but we followed along and participated in the discussions and polls.</p><p></p><p>The reports and rumors came back from early playtests and our unease grew, but still nobody sensible would be too concerned. We waited, no doubt some of us must have participated in the closed playtest, but the rest of us wondered if there were really any advocates of our game even invited to that table.</p><p></p><p>We got the first playtest packet and more concrete information from Mike about what he was doing. Many things in the playtest packet were nice enough, and nothing was so horribly off that we couldn't imagine that it was early days and there would at least be options to get what we wanted. We heard promises of different ways to build PCs, different healing systems, etc.</p><p></p><p>Finally more specific pronouncements were made. There would be no alternatives to the magic system etc. At best "maybe we'll add some classes that work differently", and pacing would all be top down, the game would emphasize an AD&D-esque view of resources, healing would be limited to effectively an AD&D-like model, etc. NEVER, not even once, did we even get the promise of one single option that would support the type of play I favor. All the debates, all the appeals, all the filling out of playtest feedback and etc had absolutely no visible effect on the direction of the game whatsoever. </p><p></p><p>You talk about participating, but we did participate, and we left empty-handed. We held back judgment and our concerns fell on deaf ears. We pointed out what sorts of things we might like to see in the game. We got none of them, and we got L&L columns filled with explanations of how those things weren't part of the agenda at all, were not things that should be in D&D, etc. </p><p></p><p>Yeah, you can talk about participation and support, and enthusiasm, but clearly you haven't been on the other side of that. I realize you think that magically DDN can transform itself into what I would like at the last moment, but it just isn't realistic anymore. If I could sit down for 2 hours with Mike Mearls and explain what I want and talk about the game, it STILL WOULDN'T MATTER because he's flat out stated in no uncertain terms that a number of things that would have to be at least options aren't on the table at all. There is simply no reason on Earth whatsoever for me to be involved in DDN anymore. I follow it and I do play in some playtests because there are some fun players in one that I know, and I'll even spend the time to fill out surveys, it isn't a big deal, but I am far beyond any expectation that it matters at this point and I'm on to new and more interesting gaming experiences, and probably won't come back to WotC D&D.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6093395, member: 82106"] Yeah, I think you may not appreciate the degree to which every iteration of DDN has been a new and increasing disappointment. I started out with just outright puzzlement at the obvious lack of consideration that D&D would need to continue to evolve and should go forward from existing design instead of back, but it was early days we hadn't even seen anything beyond Mike and Monte brainstorming. It made us uneasy, they weren't talking a lingo that made sense to us, but we followed along and participated in the discussions and polls. The reports and rumors came back from early playtests and our unease grew, but still nobody sensible would be too concerned. We waited, no doubt some of us must have participated in the closed playtest, but the rest of us wondered if there were really any advocates of our game even invited to that table. We got the first playtest packet and more concrete information from Mike about what he was doing. Many things in the playtest packet were nice enough, and nothing was so horribly off that we couldn't imagine that it was early days and there would at least be options to get what we wanted. We heard promises of different ways to build PCs, different healing systems, etc. Finally more specific pronouncements were made. There would be no alternatives to the magic system etc. At best "maybe we'll add some classes that work differently", and pacing would all be top down, the game would emphasize an AD&D-esque view of resources, healing would be limited to effectively an AD&D-like model, etc. NEVER, not even once, did we even get the promise of one single option that would support the type of play I favor. All the debates, all the appeals, all the filling out of playtest feedback and etc had absolutely no visible effect on the direction of the game whatsoever. You talk about participating, but we did participate, and we left empty-handed. We held back judgment and our concerns fell on deaf ears. We pointed out what sorts of things we might like to see in the game. We got none of them, and we got L&L columns filled with explanations of how those things weren't part of the agenda at all, were not things that should be in D&D, etc. Yeah, you can talk about participation and support, and enthusiasm, but clearly you haven't been on the other side of that. I realize you think that magically DDN can transform itself into what I would like at the last moment, but it just isn't realistic anymore. If I could sit down for 2 hours with Mike Mearls and explain what I want and talk about the game, it STILL WOULDN'T MATTER because he's flat out stated in no uncertain terms that a number of things that would have to be at least options aren't on the table at all. There is simply no reason on Earth whatsoever for me to be involved in DDN anymore. I follow it and I do play in some playtests because there are some fun players in one that I know, and I'll even spend the time to fill out surveys, it isn't a big deal, but I am far beyond any expectation that it matters at this point and I'm on to new and more interesting gaming experiences, and probably won't come back to WotC D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Will there be such a game as D&D Next?
Top