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*Dungeons & Dragons
Will there be such a game as D&D Next?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6094758" data-attributes="member: 82106"><p>I think the reason this debate keeps going is that you're not appreciating what makes 4e desirable to many of us. It is stuff that is RIGHT AT THE CORE of the game. The way the skill system works, the way all classes use the same AEDU power system, etc. Sure, its possible that optional modules can provide some of those things, but they will be VERY DIFFERENT from the DDN core in at least some ways, and some things I don't think can be simply swapped in. I'm certainly going to look at DDN when it comes out and see, but all of my experience with game designs tells me that DDN will not ever do what 4e does in the way that makes 4e a preferred game to me. Once you understand that then you can understand our conversation.</p><p></p><p>Me: DDN doesn't support 4e style play</p><p>You: It will, just wait for those modules!</p><p>Me: DDN is fundamentally different from 4e, no module can make up that gap</p><p>You: It only includes bits and pieces right now</p><p>Me: DDN is structured in a way that won't work for 4e play and its core rules are established</p><p>You: Those are just negative assumptions.</p><p></p><p>I think you continue to believe that some '4e modules' can be grafted onto DDN core and make a game that plays like 4e. I cannot PROVE this won't or can't happen, but between what I know of game design (a fair amount), what WotC has said, and plain application of logic, I can and have IMHO demonstrated pretty conclusively that we're just not going in the right direction. The only hope is basically that I have little idea of what I want and when DDN is set in front of me I will have an epiphany and decide it is what I wanted all along. Yeah, that's possible too, lots of things are 'possible' at some level...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6094758, member: 82106"] I think the reason this debate keeps going is that you're not appreciating what makes 4e desirable to many of us. It is stuff that is RIGHT AT THE CORE of the game. The way the skill system works, the way all classes use the same AEDU power system, etc. Sure, its possible that optional modules can provide some of those things, but they will be VERY DIFFERENT from the DDN core in at least some ways, and some things I don't think can be simply swapped in. I'm certainly going to look at DDN when it comes out and see, but all of my experience with game designs tells me that DDN will not ever do what 4e does in the way that makes 4e a preferred game to me. Once you understand that then you can understand our conversation. Me: DDN doesn't support 4e style play You: It will, just wait for those modules! Me: DDN is fundamentally different from 4e, no module can make up that gap You: It only includes bits and pieces right now Me: DDN is structured in a way that won't work for 4e play and its core rules are established You: Those are just negative assumptions. I think you continue to believe that some '4e modules' can be grafted onto DDN core and make a game that plays like 4e. I cannot PROVE this won't or can't happen, but between what I know of game design (a fair amount), what WotC has said, and plain application of logic, I can and have IMHO demonstrated pretty conclusively that we're just not going in the right direction. The only hope is basically that I have little idea of what I want and when DDN is set in front of me I will have an epiphany and decide it is what I wanted all along. Yeah, that's possible too, lots of things are 'possible' at some level... [/QUOTE]
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Will there be such a game as D&D Next?
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