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General Tabletop Discussion
*Dungeons & Dragons
Will there be such a game as D&D Next?
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<blockquote data-quote="Alan Shutko" data-source="post: 6095100" data-attributes="member: 23694"><p>The super quick fight does exist at my table in RCD&D. If there's a "speed bump" encounter where the goal is some level of attrition and to provide a little progress, we don't use minis and it's pretty easy for people to figure out what they want to do. We use group initiative, declare actions at the beginning of the round, and insist that people don't have a lot of time to think things through. A person is usually ready with both to-hit and damage dice when we get to them, they roll, declare results, and we're onto the next person. I often roll a handful of different color dice for the monsters at the same time and can adjudicate things fast. I won't say we have 5-minute combats, but 10-20 minutes happens.</p><p></p><p>For pacing, I try to have a mix of short speed bumps, long climactic set pieces, and occasional more-involved encounters in the middle to round things out. Short ones are 10-20 minutes, medium ones 45-60 minutes, and set-pieces are the focus of an evening.</p></blockquote><p></p>
[QUOTE="Alan Shutko, post: 6095100, member: 23694"] The super quick fight does exist at my table in RCD&D. If there's a "speed bump" encounter where the goal is some level of attrition and to provide a little progress, we don't use minis and it's pretty easy for people to figure out what they want to do. We use group initiative, declare actions at the beginning of the round, and insist that people don't have a lot of time to think things through. A person is usually ready with both to-hit and damage dice when we get to them, they roll, declare results, and we're onto the next person. I often roll a handful of different color dice for the monsters at the same time and can adjudicate things fast. I won't say we have 5-minute combats, but 10-20 minutes happens. For pacing, I try to have a mix of short speed bumps, long climactic set pieces, and occasional more-involved encounters in the middle to round things out. Short ones are 10-20 minutes, medium ones 45-60 minutes, and set-pieces are the focus of an evening. [/QUOTE]
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Will there be such a game as D&D Next?
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