Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Will there be such a game as D&D Next?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6099179" data-attributes="member: 82106"><p>My answer WRT to magic is the same as yours, which is essentially "there is no logic, its magic, it can work any old way we want". It could be that using powers builds up, dissipates, or otherwise affects magical energies, so daily powers are ones that can only be used once a day practically, etc. If you wish you allow for exceptions, either areas/situations/practices that allow for some recharge/additional use (various items and feats already exist to facilitate this) or the DM can allow for the use of skills/page 42 in magical ways (some feats already enter into this territory, such as Arcane Mutterings). Thus a character might re-use a daily power in some dire circumstance with some Arcana checks required to avoid 'problems' (these could be quite fun, including magical curses/diseases, damage, unwanted effects, whatever the DM comes up with). Clearly you don't want to go too far with this, and with magic you really shouldn't have to, but a little bit can go a long ways towards presenting magic as a less structured and more mysterious force.</p><p></p><p>WRT martial and similar sorts of things that might be considered less inherently magical the real question is just how big a deal is it? Most of a fighter's powers are pretty similar. Even a low level fighter is highly likely to have a variety of powers that overlap in effects. I could give examples but they should be pretty obvious, the fighter who's M.O. is hitting hard (Reaping Strike, Brute Strike, etc), the one who uses his shield to force enemies back, (Tide of Iron, Unstoppable Advance, etc). Even if you have only one instance of a trick in the form of a power there are MANY feats that can provide some sort of repeatable trick, and you always still have page 42. There's little reason to need to see any given tactic as vested purely in a single power that you can only use once per day/encounter. </p><p></p><p>They key to fun 4e PCs IMHO is theme. What sort of character are you? How is your personality expressed in your combat tactics? Maybe my character is the survivor of an orc massacre. He takes up the fighting style of sword and shield, trained in the army he joined to fight the hated orcs. Eventually he feels frustrated and limited, he wants to take the fight to the orcs and make them feel it! He becomes an adventurer. He uses his shield tactics to keep his allies safe, no loosing MORE people he cares about! (he won't admit they mean anything to him though. He's got lots of aggressive pushing and pinning tactics, this guy has plenty of aggression. He'll wade in with Tide of Iron and start pinning down and positioning his opponents for the kill. If he found himself out of powers he might well try a stunt to use his shield to slow or immobilize an enemy briefly if that made tactical sense.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6099179, member: 82106"] My answer WRT to magic is the same as yours, which is essentially "there is no logic, its magic, it can work any old way we want". It could be that using powers builds up, dissipates, or otherwise affects magical energies, so daily powers are ones that can only be used once a day practically, etc. If you wish you allow for exceptions, either areas/situations/practices that allow for some recharge/additional use (various items and feats already exist to facilitate this) or the DM can allow for the use of skills/page 42 in magical ways (some feats already enter into this territory, such as Arcane Mutterings). Thus a character might re-use a daily power in some dire circumstance with some Arcana checks required to avoid 'problems' (these could be quite fun, including magical curses/diseases, damage, unwanted effects, whatever the DM comes up with). Clearly you don't want to go too far with this, and with magic you really shouldn't have to, but a little bit can go a long ways towards presenting magic as a less structured and more mysterious force. WRT martial and similar sorts of things that might be considered less inherently magical the real question is just how big a deal is it? Most of a fighter's powers are pretty similar. Even a low level fighter is highly likely to have a variety of powers that overlap in effects. I could give examples but they should be pretty obvious, the fighter who's M.O. is hitting hard (Reaping Strike, Brute Strike, etc), the one who uses his shield to force enemies back, (Tide of Iron, Unstoppable Advance, etc). Even if you have only one instance of a trick in the form of a power there are MANY feats that can provide some sort of repeatable trick, and you always still have page 42. There's little reason to need to see any given tactic as vested purely in a single power that you can only use once per day/encounter. They key to fun 4e PCs IMHO is theme. What sort of character are you? How is your personality expressed in your combat tactics? Maybe my character is the survivor of an orc massacre. He takes up the fighting style of sword and shield, trained in the army he joined to fight the hated orcs. Eventually he feels frustrated and limited, he wants to take the fight to the orcs and make them feel it! He becomes an adventurer. He uses his shield tactics to keep his allies safe, no loosing MORE people he cares about! (he won't admit they mean anything to him though. He's got lots of aggressive pushing and pinning tactics, this guy has plenty of aggression. He'll wade in with Tide of Iron and start pinning down and positioning his opponents for the kill. If he found himself out of powers he might well try a stunt to use his shield to slow or immobilize an enemy briefly if that made tactical sense. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Will there be such a game as D&D Next?
Top