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General Tabletop Discussion
*Dungeons & Dragons
Will there be such a game as D&D Next?
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<blockquote data-quote="UngainlyTitan" data-source="post: 6104108" data-attributes="member: 28487"><p>[MENTION=55664]ABDULa[/MENTION]lharazed; I see that as a glass half full/empty type situation. Let me illustrate with anecdote, personally I am a little clumsy, my brother is 4 years younger and we grew up on a farm. The brother was very fond of cowboys and Indians and spent several years following me around the farm in hiding a launch an ambush at inopportune times. A bit like Cato and Inspector Cleausau in the Pink Panther movies. The result I got very good at spotting hidden people, recognising I was being followed and stealth (for counter ambush) myself. So while I was still poor at general dex and wisdom type stuff I was really good with sneak, split and search.</p><p></p><p>As long as the base game and general rules emphasise that the DC numbers are set by reference to the attributes and the narrow skills are areas where the character have worked at honing a skill I really don't see a problem. </p><p>I would be more concerned, but think it is early days yet, about the absence of action points and some coupon that allows the player to up the tempo of the encounter.</p><p></p><p>Sent from my Nexus 7 using Tapatalk 2</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 6104108, member: 28487"] [MENTION=55664]ABDULa[/MENTION]lharazed; I see that as a glass half full/empty type situation. Let me illustrate with anecdote, personally I am a little clumsy, my brother is 4 years younger and we grew up on a farm. The brother was very fond of cowboys and Indians and spent several years following me around the farm in hiding a launch an ambush at inopportune times. A bit like Cato and Inspector Cleausau in the Pink Panther movies. The result I got very good at spotting hidden people, recognising I was being followed and stealth (for counter ambush) myself. So while I was still poor at general dex and wisdom type stuff I was really good with sneak, split and search. As long as the base game and general rules emphasise that the DC numbers are set by reference to the attributes and the narrow skills are areas where the character have worked at honing a skill I really don't see a problem. I would be more concerned, but think it is early days yet, about the absence of action points and some coupon that allows the player to up the tempo of the encounter. Sent from my Nexus 7 using Tapatalk 2 [/QUOTE]
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Community
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Will there be such a game as D&D Next?
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