I am planning a low magic item campaign fairly soon
All classes will have a Defense Bonus based on level that stacks with armor-- This covers the (+) effect of magic.
However I am not trying for a swashbucklery feel instead I want an "Armor is king" feel for now so to encourage medium and heavy armor I was considering the following. i
N addition to normal AC bonus I
Remove maximum dex bonus-- OK you can't dodge as well in armor but parrys and shield blocks work at least as well.
Medium armor grants Dr1
Heavy Armor grants Dr2
Shields work as follows
Buckler +1 AC
Small Shield 1/4 cover
Large Shield 1/2 cover
Tower Shield (requires EWP) 3/4 cover
Also there are 4 new shield feats
Shield focus (SF) req Shield Pro bab +1 gain +1 to your AC when you have a shield
Shield Spec req SF bab +4+2 to AC with shield in hand
This seem balanced to y'all?
All classes will have a Defense Bonus based on level that stacks with armor-- This covers the (+) effect of magic.
However I am not trying for a swashbucklery feel instead I want an "Armor is king" feel for now so to encourage medium and heavy armor I was considering the following. i
N addition to normal AC bonus I
Remove maximum dex bonus-- OK you can't dodge as well in armor but parrys and shield blocks work at least as well.
Medium armor grants Dr1
Heavy Armor grants Dr2
Shields work as follows
Buckler +1 AC
Small Shield 1/4 cover
Large Shield 1/2 cover
Tower Shield (requires EWP) 3/4 cover
Also there are 4 new shield feats
Shield focus (SF) req Shield Pro bab +1 gain +1 to your AC when you have a shield
Shield Spec req SF bab +4+2 to AC with shield in hand
This seem balanced to y'all?