Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Will trying to maintain legacy and the "feel" of D&D hurt innovation?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khaalis" data-source="post: 5824666" data-attributes="member: 2167"><p>I have to completely disagree.</p><p></p><p>From WotC's own description... What is D&D?</p><p><em>"D&D is an imaginative, social experience that engages players in a rich fantasy world filled with larger-than-life heroes, deadly monsters, and diverse settings."</em></p><p></p><p>THIS is what D&D is. D&D isn't classes, it isn't THACO vs. d20, etc. Those are simply game engines or mechanics. Pretty much the only mechanic you can even truly call purely D&D is the use of the full polyhedron dice set. </p><p></p><p>Yes there are certain tropes of fantasy that must exist for the game to be D&D... with Dungeons and Dragons being at the top of the list with magic a close 3rd. Everything else is subjective. Fantasy has become a very wide open field of concepts and ideas. If anything, new ideas such as the magic from series such as Wheel of Time, Mistborn, and so many others since the 70s are MUCH more common than Vancian magic. To be honest, if you asked most gamers that weren't in the hobby for 10-15+ years, they couldn't even tell you where Vancian magic came from.</p><p></p><p>D&D needs to evolve, while keeping the core spirit of what D&D is... which is a social tabletop RPG. The physical mechanics do not necessarily the game make. New markets, new players are what will keep D&D alive. Does that leave grognards behind? Sure it does. Just like all the people who didn't want to give up LP's or 8-tracks. Sorry to them but they got left behind as life moved on. The same will and needs to happen with the RPG industry. Just because something "used to be" part of D&D (like Vancian magic), it doesn't mean it should remain a part of the game if there are other more progressive and better ways to handle mechanics.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 5824666, member: 2167"] I have to completely disagree. From WotC's own description... What is D&D? [i]"D&D is an imaginative, social experience that engages players in a rich fantasy world filled with larger-than-life heroes, deadly monsters, and diverse settings."[/i] THIS is what D&D is. D&D isn't classes, it isn't THACO vs. d20, etc. Those are simply game engines or mechanics. Pretty much the only mechanic you can even truly call purely D&D is the use of the full polyhedron dice set. Yes there are certain tropes of fantasy that must exist for the game to be D&D... with Dungeons and Dragons being at the top of the list with magic a close 3rd. Everything else is subjective. Fantasy has become a very wide open field of concepts and ideas. If anything, new ideas such as the magic from series such as Wheel of Time, Mistborn, and so many others since the 70s are MUCH more common than Vancian magic. To be honest, if you asked most gamers that weren't in the hobby for 10-15+ years, they couldn't even tell you where Vancian magic came from. D&D needs to evolve, while keeping the core spirit of what D&D is... which is a social tabletop RPG. The physical mechanics do not necessarily the game make. New markets, new players are what will keep D&D alive. Does that leave grognards behind? Sure it does. Just like all the people who didn't want to give up LP's or 8-tracks. Sorry to them but they got left behind as life moved on. The same will and needs to happen with the RPG industry. Just because something "used to be" part of D&D (like Vancian magic), it doesn't mean it should remain a part of the game if there are other more progressive and better ways to handle mechanics. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Will trying to maintain legacy and the "feel" of D&D hurt innovation?
Top