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General Tabletop Discussion
*Pathfinder & Starfinder
Will we see more third party products to add depth to monsters outside combat?
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<blockquote data-quote="zoroaster100" data-source="post: 4016777" data-attributes="member: 8538"><p>After reading the pit fiend entry I have mixed feelings about it. On the one hand, it does seem easier to use in combat and like it might feel more "special" and unique in combat as compared to other monsters of the same level. But it does seem rather 2 dimensional with no abilities for use outside combat given that it is supposed to be a mastermind villain behind massive evil plots of corruption and deception. It is hinted that it can grant a wish every 99 years, but that hardly seems sufficient to compensate.</p><p></p><p>This made me wonder, will we see third party publishers trying to fill the gap by writing appropriate non-combat abilities for monsters in the Monster Manual, such as appropriate rituals or other abilities that each type of monster should have at their command? DM's could simply make these up, of course, but DM's can make up anything. The point of D&D products is to save DM's time by doing the DM's work for him, or by improving the DM's work by suggesting creative ideas that the DM might not have thought of on his own.</p></blockquote><p></p>
[QUOTE="zoroaster100, post: 4016777, member: 8538"] After reading the pit fiend entry I have mixed feelings about it. On the one hand, it does seem easier to use in combat and like it might feel more "special" and unique in combat as compared to other monsters of the same level. But it does seem rather 2 dimensional with no abilities for use outside combat given that it is supposed to be a mastermind villain behind massive evil plots of corruption and deception. It is hinted that it can grant a wish every 99 years, but that hardly seems sufficient to compensate. This made me wonder, will we see third party publishers trying to fill the gap by writing appropriate non-combat abilities for monsters in the Monster Manual, such as appropriate rituals or other abilities that each type of monster should have at their command? DM's could simply make these up, of course, but DM's can make up anything. The point of D&D products is to save DM's time by doing the DM's work for him, or by improving the DM's work by suggesting creative ideas that the DM might not have thought of on his own. [/QUOTE]
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Will we see more third party products to add depth to monsters outside combat?
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