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General Tabletop Discussion
*Pathfinder & Starfinder
Will you mix playstyles?
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<blockquote data-quote="PeacemakerSG" data-source="post: 5824682" data-attributes="member: 53077"><p>"Mixing play styles" is too broad a statement or question this case. Mechanics, which is generally what we are speaking about, can be blended but not of course 100% used simultaneously. However, from my perspective, I have found a way to have nearly all the D&D type stuff in a single system. Frankly I'm surprised that Wizards hasn't figured it out yet but then again they have gamers on the projects not process engineers like myself. They got stuck on a path of increasing options without creating the base to coordinate those options. Rookies!</p><p></p><p>So I know it can be done, with the exception of a few very specifics mechanics that don't jibe. On that note, I believe 4e should be taken further down its path towards a distinct tactical combat game (War Hammer lite). Editions 1-3.5 can be blended very well.</p><p></p><p>But ultimately, by way of another seasoned nod to reasonableness, as long as any set of mechanics is readily playable, people that enjoy the actual role playing aspect of role playing, can and will make it work and concentrate on the fun, not the minutia. People like role playing, they like D&D, and if 5e can include the stuff people like in a cohesive non-clumsy manner that does not require a daunting amount of reading just to generate a character, then it will be well received.</p></blockquote><p></p>
[QUOTE="PeacemakerSG, post: 5824682, member: 53077"] "Mixing play styles" is too broad a statement or question this case. Mechanics, which is generally what we are speaking about, can be blended but not of course 100% used simultaneously. However, from my perspective, I have found a way to have nearly all the D&D type stuff in a single system. Frankly I'm surprised that Wizards hasn't figured it out yet but then again they have gamers on the projects not process engineers like myself. They got stuck on a path of increasing options without creating the base to coordinate those options. Rookies! So I know it can be done, with the exception of a few very specifics mechanics that don't jibe. On that note, I believe 4e should be taken further down its path towards a distinct tactical combat game (War Hammer lite). Editions 1-3.5 can be blended very well. But ultimately, by way of another seasoned nod to reasonableness, as long as any set of mechanics is readily playable, people that enjoy the actual role playing aspect of role playing, can and will make it work and concentrate on the fun, not the minutia. People like role playing, they like D&D, and if 5e can include the stuff people like in a cohesive non-clumsy manner that does not require a daunting amount of reading just to generate a character, then it will be well received. [/QUOTE]
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Will you mix playstyles?
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