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<blockquote data-quote="Torin Ironfist" data-source="post: 4003639" data-attributes="member: 53615"><p>Other than the summon creature bit, anyone can be willing or unwilling to receive any spell. Most groups assume its communicated in some form, or just don't think about in game as the player sits at the table and says to the DM "ok i'm casting cat's grace on player X." For those that want to roleplay it out, or for DMs that really want their PCs to get specific, or any other reason i suppose... Other than your characters speaking any time up to just before the time of casting about the spell being cast, coming up with some signal that its being cast if the communication is nonverbal, or barring that, short of a spellcraft check, a PC or NPC does not know what the spell is, and must make the decision based on their own observations in game (no metagaming!!) whether or not the spell may be beneficial and whether to try and resist it or not.</p><p></p><p>*edit* sorry by any spell i mean any spell that is viable to be cast on another of course.</p></blockquote><p></p>
[QUOTE="Torin Ironfist, post: 4003639, member: 53615"] Other than the summon creature bit, anyone can be willing or unwilling to receive any spell. Most groups assume its communicated in some form, or just don't think about in game as the player sits at the table and says to the DM "ok i'm casting cat's grace on player X." For those that want to roleplay it out, or for DMs that really want their PCs to get specific, or any other reason i suppose... Other than your characters speaking any time up to just before the time of casting about the spell being cast, coming up with some signal that its being cast if the communication is nonverbal, or barring that, short of a spellcraft check, a PC or NPC does not know what the spell is, and must make the decision based on their own observations in game (no metagaming!!) whether or not the spell may be beneficial and whether to try and resist it or not. *edit* sorry by any spell i mean any spell that is viable to be cast on another of course. [/QUOTE]
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