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*Pathfinder & Starfinder
Willing Targets
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<blockquote data-quote="Ferghis" data-source="post: 5188366" data-attributes="member: 40483"><p>This is good analysis, but I disagree with it. Saeviomagy properly quantifies the action cost of a PC imposing some conditions on him/her/itself, but I'm not sure that's the proper way of going about business of playing out a cooperative target. I hate to take a simulationist take with 4e, but it's the only way to talk about what exactly is going on. A willing target of an attack is not closing her eyes, plugging her ears, and tying herself up. She's going to stand mostly still, make herself as big a target she can, and do her best to get in the way of THAT attack. It doesn't mean she can't dodge or block other attacks she is aware of. It's the kind of thing where you might just give a flat +5 to hit and call it a day. </p><p></p><p>For what it's worth, I don't think the Scattering Shock was necessarily <em>intended</em> to target allies. I think targeting an ally is a reasonably foreseeable use, and I don't condemn that one bit. But the spirit of the power sounds like it piles up a bunch of enemies and then zaps them. And I'm not saying this just to disagree with you. I think that Wizards neglected a small part of the game where a player might want to attack another PC. The only reason I'm uncertain about just giving a flat bonus is that I'm afraid of the effect it will have on grabs, as I outlined above.</p></blockquote><p></p>
[QUOTE="Ferghis, post: 5188366, member: 40483"] This is good analysis, but I disagree with it. Saeviomagy properly quantifies the action cost of a PC imposing some conditions on him/her/itself, but I'm not sure that's the proper way of going about business of playing out a cooperative target. I hate to take a simulationist take with 4e, but it's the only way to talk about what exactly is going on. A willing target of an attack is not closing her eyes, plugging her ears, and tying herself up. She's going to stand mostly still, make herself as big a target she can, and do her best to get in the way of THAT attack. It doesn't mean she can't dodge or block other attacks she is aware of. It's the kind of thing where you might just give a flat +5 to hit and call it a day. For what it's worth, I don't think the Scattering Shock was necessarily [i]intended[/i] to target allies. I think targeting an ally is a reasonably foreseeable use, and I don't condemn that one bit. But the spirit of the power sounds like it piles up a bunch of enemies and then zaps them. And I'm not saying this just to disagree with you. I think that Wizards neglected a small part of the game where a player might want to attack another PC. The only reason I'm uncertain about just giving a flat bonus is that I'm afraid of the effect it will have on grabs, as I outlined above. [/QUOTE]
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