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<blockquote data-quote="Alzrius" data-source="post: 2731553" data-attributes="member: 8461"><p>My group, which was 10th-level or so, was playing through <em>Hell in Freeport</em>. Freeport had just been teleported in its entirety into Hell, and the PCs were dealing with the devil prince Losknesk (from <em>The Spear of the Loghin</em>). They'd realized he was part of the problem, and decided that he was, in fact, <em>not</em> too powerful to be dealt with permanently.</p><p></p><p>Knowing he'd come to taunt them, they quickly rounded up every single paladin in the city, which was about thirty of them; none of which were higher than 3rd level, and chartered them all as hirelings for a special mission to save the city.</p><p></p><p>So, when Losknesk next appeared to taunt the PCs (he was trying to get them to make a deal in exchange for returning Freeport to the Material Plane), they sprung a trap. One <em>dimensional anchor</em> and <em>hold monster</em> later, Losknesk was trapped. As the DM, there was nothing I could do as the PCs then had their paladin army <em>swab</em> him with holy water...one vial each. Losknesk was toast.</p><p></p><p>Unfortunately, Losknesk's stats in <em>The Spear of the Loghin</em> had him as being a CR 40 (I felt he was more of a CR 14). Worse, the PCs insisted that, since the paladin army were hirelings, they should be factored into the average party level. This meant that the thirty paladins' levels pretty much overrode the PCs', and the average party level was 3...defeating a CR 40 creature. The end result was that so many hundred of millions of experience points were won, that the PCs and their paladin army all gained about 90 levels each! I could have informed them that the DMG said you can only gain one level per adventure, but they were whooping and hollering so much that I didn't have the heart to stop them, and let them take it all.</p><p></p><p>The campaign ended very shortly after that.</p><p></p><p>If chosen, I'd like a copy of <em>Gun-Fu: Balletic Ballistics</em>.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 2731553, member: 8461"] My group, which was 10th-level or so, was playing through [I]Hell in Freeport[/I]. Freeport had just been teleported in its entirety into Hell, and the PCs were dealing with the devil prince Losknesk (from [I]The Spear of the Loghin[/I]). They'd realized he was part of the problem, and decided that he was, in fact, [i]not[/i] too powerful to be dealt with permanently. Knowing he'd come to taunt them, they quickly rounded up every single paladin in the city, which was about thirty of them; none of which were higher than 3rd level, and chartered them all as hirelings for a special mission to save the city. So, when Losknesk next appeared to taunt the PCs (he was trying to get them to make a deal in exchange for returning Freeport to the Material Plane), they sprung a trap. One [I]dimensional anchor[/i] and [i]hold monster[/i] later, Losknesk was trapped. As the DM, there was nothing I could do as the PCs then had their paladin army [i]swab[/i] him with holy water...one vial each. Losknesk was toast. Unfortunately, Losknesk's stats in [I]The Spear of the Loghin[/I] had him as being a CR 40 (I felt he was more of a CR 14). Worse, the PCs insisted that, since the paladin army were hirelings, they should be factored into the average party level. This meant that the thirty paladins' levels pretty much overrode the PCs', and the average party level was 3...defeating a CR 40 creature. The end result was that so many hundred of millions of experience points were won, that the PCs and their paladin army all gained about 90 levels each! I could have informed them that the DMG said you can only gain one level per adventure, but they were whooping and hollering so much that I didn't have the heart to stop them, and let them take it all. The campaign ended very shortly after that. If chosen, I'd like a copy of [I]Gun-Fu: Balletic Ballistics[/I]. [/QUOTE]
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