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<blockquote data-quote="DonTadow" data-source="post: 2732089" data-attributes="member: 22622"><p>The final scene from the game I ran for the Iron Dungeon Masters Competition: </p><p></p><p>Background: The PCs had adventured for a number of years together with their mentor, Grimlix, an elderly powerful wizard. But, for reasons neither I, the dm, not the players knew, they disbanded over a disagreement over a year ago. They met up in the home town of Grimlix after hearing he died mysteriously. They were then read a last will by his apprentice that Grimlix wanted to be burried in his maosoleum, now being overrun by frost giants and an evil wizard named Damont. The Pcs were told during character creation, that they disliked one another and their characters all knew why (but not the pc). During the adventure, i ran a seperate encounter, in which the PCS were fighting a massive Yuan-ti Anthama, a lich, frost giants, drow and a host of other creatures. Essentially this alterantive encounter was why they hated each other. As the main story(where they battled through the masoleum to bury their comrade) went on, the pcs wwould have these flashbacks of this encounter. </p><p></p><p>The last scene took place as the heroes battled the evil wizard in a large grand ballroom stacked with covey holes of the buried ancestors of Grimlix. The six party members fought hopelessly to defeat the evil mage as his frost giant servants and dire wolves ripped through the party while his frost rays laid cover fire. </p><p></p><p>Unexpectantly the rogue (background- the rogue was played by a 14 year old kid whom anyone could tell really liked the hot blond playing the cleric (background- I LOVE CONVENTION GAMES) noticing that a barrage of magic missles were flying towards the already severely wounded and out of mana cleric, lept in front of them (background- using the action cards I provided) taking the full blow of the missles and leaving nothing but the boots he was wearing, now searing leather and mashed flesh. </p><p></p><p>This triggered a flashback as everyone watched their dead comrade. The flashback was the final flashback that revealed why the party had broken up. They had defeated the evil Anthama but the tribe of frost giants were still attacking. Another comrade (not in any previous flashbacks to this point) came stumbling in. During each of the previous flashbacks, the party had made a series of miscues (attacking comrades "accidently, pulling levers without checking for traps, lifting up preistly robes ect) and the stumbling unseen friend was killed instantly. they all blamed each other for his death and after the fight, broke up never to get back together again. </p><p></p><p>In the present, this sent the barbarian (background- also using an action card) into a rage. He ripped the limbs off of one of the giants and stabbed them into the chest of the other. A third, and last, frost giant lept to their fallen comrades aid but the mage's domination spell worked at the last minute and the giants spent the remainder of the fight hurting each other. This left a vunerable evil mage whom singled in to the party's mage for a one on one duel. The evil wizard fired a direct, fireball at the party's mage, but he was ready, he counterspelled it sending the fireball back in on the mage and leaving him nothing but charred ashe. </p><p></p><p>The party then found the space designated for their friend Grimlix, and burried the rogue there as well (naming him and themselves honorary members of their family). the party played convincingly through a eulogy and left for the campaign which ended the session. </p><p></p><p>This last scene really summed up what I liked about the entire thrill of tournament. I prepared the adventure in an hour and didn't have a clue as to what would have broken up the party. Through this last scene, the players (through their role playing) wrote out the final plot line and made the adventure much more enriching.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2732089, member: 22622"] The final scene from the game I ran for the Iron Dungeon Masters Competition: Background: The PCs had adventured for a number of years together with their mentor, Grimlix, an elderly powerful wizard. But, for reasons neither I, the dm, not the players knew, they disbanded over a disagreement over a year ago. They met up in the home town of Grimlix after hearing he died mysteriously. They were then read a last will by his apprentice that Grimlix wanted to be burried in his maosoleum, now being overrun by frost giants and an evil wizard named Damont. The Pcs were told during character creation, that they disliked one another and their characters all knew why (but not the pc). During the adventure, i ran a seperate encounter, in which the PCS were fighting a massive Yuan-ti Anthama, a lich, frost giants, drow and a host of other creatures. Essentially this alterantive encounter was why they hated each other. As the main story(where they battled through the masoleum to bury their comrade) went on, the pcs wwould have these flashbacks of this encounter. The last scene took place as the heroes battled the evil wizard in a large grand ballroom stacked with covey holes of the buried ancestors of Grimlix. The six party members fought hopelessly to defeat the evil mage as his frost giant servants and dire wolves ripped through the party while his frost rays laid cover fire. Unexpectantly the rogue (background- the rogue was played by a 14 year old kid whom anyone could tell really liked the hot blond playing the cleric (background- I LOVE CONVENTION GAMES) noticing that a barrage of magic missles were flying towards the already severely wounded and out of mana cleric, lept in front of them (background- using the action cards I provided) taking the full blow of the missles and leaving nothing but the boots he was wearing, now searing leather and mashed flesh. This triggered a flashback as everyone watched their dead comrade. The flashback was the final flashback that revealed why the party had broken up. They had defeated the evil Anthama but the tribe of frost giants were still attacking. Another comrade (not in any previous flashbacks to this point) came stumbling in. During each of the previous flashbacks, the party had made a series of miscues (attacking comrades "accidently, pulling levers without checking for traps, lifting up preistly robes ect) and the stumbling unseen friend was killed instantly. they all blamed each other for his death and after the fight, broke up never to get back together again. In the present, this sent the barbarian (background- also using an action card) into a rage. He ripped the limbs off of one of the giants and stabbed them into the chest of the other. A third, and last, frost giant lept to their fallen comrades aid but the mage's domination spell worked at the last minute and the giants spent the remainder of the fight hurting each other. This left a vunerable evil mage whom singled in to the party's mage for a one on one duel. The evil wizard fired a direct, fireball at the party's mage, but he was ready, he counterspelled it sending the fireball back in on the mage and leaving him nothing but charred ashe. The party then found the space designated for their friend Grimlix, and burried the rogue there as well (naming him and themselves honorary members of their family). the party played convincingly through a eulogy and left for the campaign which ended the session. This last scene really summed up what I liked about the entire thrill of tournament. I prepared the adventure in an hour and didn't have a clue as to what would have broken up the party. Through this last scene, the players (through their role playing) wrote out the final plot line and made the adventure much more enriching. [/QUOTE]
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