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<blockquote data-quote="mythusmage" data-source="post: 2711622" data-attributes="member: 571"><p><strong>On Monsters</strong></p><p></p><p>Ryan asked for posts on monsters, so I'm posting on monsters.</p><p></p><p>I like dinosaurs. I also like presenting people with differences. So I combined an old D&D monster with dinosaurs and came up with my version of basilisks.</p><p></p><p>In my scheme of things basilisks are advanced dromaeosaurid dinosaurs belonging to the basiliskid family. It is divided into two sub families, the basiliskinae with 3 genera, and the similiskinae with 1 genus.</p><p></p><p>The basiliskinae look like velociraptors over all, though they do vary in size from the lion basilisk (150 pounds) down to the wren basilisk (4 oz). The similiskinae (one species) looks like a squirrel monkey, and has been mistaken for one. All basilisks have the ability to paralyse at a glance. This is a magical talent and is entirely voluntary. Some species, such as the canary basilisk and the sparrow basilisk have been domesticated and made into pets.</p><p></p><p>Under the law those paralyzed by a basilisk are charged with harrassing a wild animal and face fines up to $150 dollars. In extreme cases the victim may be charged with cruelty to animals and fined as much as $10,000 and spend 5 years in prison. There are those who are addicted to being paralyzed by basilisks.</p><p></p><p>The exact type of paralyzation depends on the species. Some species inflict muscular paralyzation, others neural. In some cases the paralyzation is localized, in others generalized. Then there is the degree of paralyzation. In the case of the lion basilisk the paralyzation is mild and merely slows the victim down to half speed or so. The raven basilisk on the other hand inflicts a neural paralyzation that renders the victim totally immobile and can cause death by cardiac arrest unless lifted quickly. Since the raven basilisk hunts birds for the most part the drastic effects are thought to make catching prey easier.</p><p></p><p>And that is how I, in part, changed a standard D&D monster. How I handle monsters will follow in a later posting, once I've had an opportunity to compose it.</p></blockquote><p></p>
[QUOTE="mythusmage, post: 2711622, member: 571"] [b]On Monsters[/b] Ryan asked for posts on monsters, so I'm posting on monsters. I like dinosaurs. I also like presenting people with differences. So I combined an old D&D monster with dinosaurs and came up with my version of basilisks. In my scheme of things basilisks are advanced dromaeosaurid dinosaurs belonging to the basiliskid family. It is divided into two sub families, the basiliskinae with 3 genera, and the similiskinae with 1 genus. The basiliskinae look like velociraptors over all, though they do vary in size from the lion basilisk (150 pounds) down to the wren basilisk (4 oz). The similiskinae (one species) looks like a squirrel monkey, and has been mistaken for one. All basilisks have the ability to paralyse at a glance. This is a magical talent and is entirely voluntary. Some species, such as the canary basilisk and the sparrow basilisk have been domesticated and made into pets. Under the law those paralyzed by a basilisk are charged with harrassing a wild animal and face fines up to $150 dollars. In extreme cases the victim may be charged with cruelty to animals and fined as much as $10,000 and spend 5 years in prison. There are those who are addicted to being paralyzed by basilisks. The exact type of paralyzation depends on the species. Some species inflict muscular paralyzation, others neural. In some cases the paralyzation is localized, in others generalized. Then there is the degree of paralyzation. In the case of the lion basilisk the paralyzation is mild and merely slows the victim down to half speed or so. The raven basilisk on the other hand inflicts a neural paralyzation that renders the victim totally immobile and can cause death by cardiac arrest unless lifted quickly. Since the raven basilisk hunts birds for the most part the drastic effects are thought to make catching prey easier. And that is how I, in part, changed a standard D&D monster. How I handle monsters will follow in a later posting, once I've had an opportunity to compose it. [/QUOTE]
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