Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
(Win pdf books!) Week 1 complete. Click in first post for link to the week 2 thread.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mythusmage" data-source="post: 2717055" data-attributes="member: 571"><p>I see the material component requirement as more a game limitation, something imposed lest the players start bringing folks back willy-nilly. At the same time the gods involved would likely want some sort of sacrifice as a token of intent. Said sacrifice ranging from a period of service up to, at the worst, the life of another sapient. Perhaps many. You want your ranger back, then that village of (rare, peaceful, friendly, lawful good, let's hope they spread and replace all the standard) orcs has to die.</p><p></p><p>The 10,000 gold piece gem requirement bothers me because it ignores a few matters. First is the matter of gem value fluctuation. Even when the gem supply remains steady the price of gems will vary depending on demand. Add in falling supply and life gets complicated. With most anybody doing a resurrection gems of all types are going to appreciate in value, possibly drastcally. Perhaps to the point where even semi-precious stones are going to be going for a hefty price. It also takes a lot of beauty out of the world, whether by destroying it, or by causing it to be locked away.. Second is the matter of sacrificing to bring a friend back. How much is it worth to you? How much are you willing to pay? An afternoon working on a chapel's landscaping? The lives of innocents? Somewhere inbetween? That is, how serious are you about bringing a party member back?</p><p></p><p>And would you violate your code of ethics? Now there's a big one. Demands need not be straightforward things, even good gods can be manipulative bastards. You agree to kill three pre-teen girls you could well be damning your chances of bringing your buddy back, but if you refuse he gets to return. It becomes important to know your god and how he operates.</p><p></p><p>(Let's say you agree to the sacrifice, kill the children, and your bud comes back. How is he going to feel about it? What if you say no, find a different cleric to get the resurrection done, and your god engineers the girls' deaths anyway? What are you going to do then?)</p><p></p><p>Getting back to legal matters, what is the status of returnees brought back illegally? On a related note, their moral status? Are they treated as undead. Could they be turned or destroyed as undead. (Imagine the look on the paladin's face when he learns he's now the legal and ethical equivalent of a vampire. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> )</p><p></p><p>As for post mortality experiences and changes, that's worthy of a thread all its own.</p><p></p><p>FickleGM, thanks for advancing this sub-topic. (Any chance of two people getting a PDF?)</p><p></p><p>PDF: <strong>The Elements of Magic: Mythic Earth</strong></p></blockquote><p></p>
[QUOTE="mythusmage, post: 2717055, member: 571"] I see the material component requirement as more a game limitation, something imposed lest the players start bringing folks back willy-nilly. At the same time the gods involved would likely want some sort of sacrifice as a token of intent. Said sacrifice ranging from a period of service up to, at the worst, the life of another sapient. Perhaps many. You want your ranger back, then that village of (rare, peaceful, friendly, lawful good, let's hope they spread and replace all the standard) orcs has to die. The 10,000 gold piece gem requirement bothers me because it ignores a few matters. First is the matter of gem value fluctuation. Even when the gem supply remains steady the price of gems will vary depending on demand. Add in falling supply and life gets complicated. With most anybody doing a resurrection gems of all types are going to appreciate in value, possibly drastcally. Perhaps to the point where even semi-precious stones are going to be going for a hefty price. It also takes a lot of beauty out of the world, whether by destroying it, or by causing it to be locked away.. Second is the matter of sacrificing to bring a friend back. How much is it worth to you? How much are you willing to pay? An afternoon working on a chapel's landscaping? The lives of innocents? Somewhere inbetween? That is, how serious are you about bringing a party member back? And would you violate your code of ethics? Now there's a big one. Demands need not be straightforward things, even good gods can be manipulative bastards. You agree to kill three pre-teen girls you could well be damning your chances of bringing your buddy back, but if you refuse he gets to return. It becomes important to know your god and how he operates. (Let's say you agree to the sacrifice, kill the children, and your bud comes back. How is he going to feel about it? What if you say no, find a different cleric to get the resurrection done, and your god engineers the girls' deaths anyway? What are you going to do then?) Getting back to legal matters, what is the status of returnees brought back illegally? On a related note, their moral status? Are they treated as undead. Could they be turned or destroyed as undead. (Imagine the look on the paladin's face when he learns he's now the legal and ethical equivalent of a vampire. :lol: ) As for post mortality experiences and changes, that's worthy of a thread all its own. FickleGM, thanks for advancing this sub-topic. (Any chance of two people getting a PDF?) PDF: [b]The Elements of Magic: Mythic Earth[/b] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
(Win pdf books!) Week 1 complete. Click in first post for link to the week 2 thread.
Top