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<blockquote data-quote="WhimsyTheFae" data-source="post: 2717072" data-attributes="member: 8964"><p>I like this line of thinking. My goal with this topic was to try to completely avoid messing with the RAW. So, in taking your idea a bit further, I would say that the entity in question may not be able to require said payment. That is, unless the caster is bringing back a soul that is in the possession of his own deity, in which case the deity can deny the spell.</p><p></p><p>In other cases, the deity in control of the soul cannot nullify the casters spell (by the RAW). But, it wouldn't be a very fearsome entity if it didn't have other resources. In this case, it tells the caster to destroy the village of peace-loving hippies ( <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) or it unleashes its servants on the caster's home town.</p><p></p><p>I think it is all in the presentation. I do not want to yoink the players options, but I want to open up roleplaying opportunities while enforcing the steep price of bringing the dead back to life. What you want to do is make the player realize that while the entity cannot deny him his spell, it can make life very interesting if he doesn't play "the game".</p><p></p><p>This is turning out much more interesting that I originally thought that it would be.</p><p></p><p>Good luck. (I also want Elements of Magic - Mythic Earth)</p></blockquote><p></p>
[QUOTE="WhimsyTheFae, post: 2717072, member: 8964"] I like this line of thinking. My goal with this topic was to try to completely avoid messing with the RAW. So, in taking your idea a bit further, I would say that the entity in question may not be able to require said payment. That is, unless the caster is bringing back a soul that is in the possession of his own deity, in which case the deity can deny the spell. In other cases, the deity in control of the soul cannot nullify the casters spell (by the RAW). But, it wouldn't be a very fearsome entity if it didn't have other resources. In this case, it tells the caster to destroy the village of peace-loving hippies ( ;) ) or it unleashes its servants on the caster's home town. I think it is all in the presentation. I do not want to yoink the players options, but I want to open up roleplaying opportunities while enforcing the steep price of bringing the dead back to life. What you want to do is make the player realize that while the entity cannot deny him his spell, it can make life very interesting if he doesn't play "the game". This is turning out much more interesting that I originally thought that it would be. Good luck. (I also want Elements of Magic - Mythic Earth) [/QUOTE]
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