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Wind Warrior (Age of Worms 4E conversion)
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<blockquote data-quote="Glaive217" data-source="post: 4377510" data-attributes="member: 73095"><p>so the first game went pretty well. The players were brand new to the system to it took a while to roll up characters and explain the system but they're experienced RPers so they caught on quick. </p><p></p><p>for the first encounter with the wolves I used 4 gray wolves and a dire wolf deleveled to level 3. Was slow going at first but once the group ranger caught on to how much damage he can do it started to roll from there. </p><p></p><p>The second encounter was in the Hall of the Architect and was 2 magma hurlers and 2 magma claws. The fight was easier than expected possibly due to the cramped conditions of the room. I also begin to notice at this point that the Fighter character with the 22 AC can not be freakin hit. </p><p></p><p>Encounter 3 was the beetle swarm in the Hall of Workers. There were 2 beetle swarms, 6 giant beetle and 1 dire beetle. I used the stats for the rats right out of the MM and just changed the aesthetics into beetles.</p><p></p><p>The highlight of the night was the fight against the water elemental. I used the Blue Slim from KotS to represent the elemental and the fight ended up being as epic as one would hope for a brute monster. It started to slog a bit once they'd used up their daily and encounter abilities but it did press them to their limits as far as staying alive. </p><p></p><p>Next week they'll start going through the out of dungeon encounters. I might rewrite the interaction with Kullen as a series of skill challenges.</p></blockquote><p></p>
[QUOTE="Glaive217, post: 4377510, member: 73095"] so the first game went pretty well. The players were brand new to the system to it took a while to roll up characters and explain the system but they're experienced RPers so they caught on quick. for the first encounter with the wolves I used 4 gray wolves and a dire wolf deleveled to level 3. Was slow going at first but once the group ranger caught on to how much damage he can do it started to roll from there. The second encounter was in the Hall of the Architect and was 2 magma hurlers and 2 magma claws. The fight was easier than expected possibly due to the cramped conditions of the room. I also begin to notice at this point that the Fighter character with the 22 AC can not be freakin hit. Encounter 3 was the beetle swarm in the Hall of Workers. There were 2 beetle swarms, 6 giant beetle and 1 dire beetle. I used the stats for the rats right out of the MM and just changed the aesthetics into beetles. The highlight of the night was the fight against the water elemental. I used the Blue Slim from KotS to represent the elemental and the fight ended up being as epic as one would hope for a brute monster. It started to slog a bit once they'd used up their daily and encounter abilities but it did press them to their limits as far as staying alive. Next week they'll start going through the out of dungeon encounters. I might rewrite the interaction with Kullen as a series of skill challenges. [/QUOTE]
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