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Wing and Sword: a d20 Modern military campaign [METAGAME]
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<blockquote data-quote="The Shaman" data-source="post: 2326423" data-attributes="member: 26473"><p>You touched on something that bugs me a bit, something I noticed when I was statting NPCs for this game: feats and abilities like Weapon Focus, Weapon Specialization, and the various 'exotic' feats don't leave much room for growth - some of these NPCs have been around for a long time, served in different militaries, and so forth, yet they're expected to keep using the same gun for their entire career!?!</p><p></p><p>In a case like this, I would have no problem if later on you want to swap out the feat for another: for example, if Normand gets promoted to <em>sergent</em> later in the campaign, he'll be carrying the MAT-49 SMG - in that case, when your character levels up, I would allow you to swap EFP (grenade launcher) for Advanced Weapons Proficiency, to better take advantage of autofire. I would also allow a character with WS or WF from the Soldier AdC to make a one-time change.</p><p></p><p>Along similar lines, I'm working on a general house rule that would allow a character to swap a few skill points from time to time, to represent a character changing focus. I haven't hammered out the details yet.Uh...I wasn't tracking APs on your expendables log - I used the dice roller dbase for that. Now that Vacuum Elemental is vaporized, I can't check, and I don't plan on going back through the whole thread. You're on the honor system, <strong>Bobitron</strong>! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm going to give <strong>знаток</strong> and <strong>shadowbloodmoon</strong> a chance to post then I'll do a 'postgame wrap-up' of the thread - it'll be a couple of days before the new game thread is posted, as I have to tie together the various strands created by this one. (A couple of you will be spending some time in the hospital...)</p><p></p><p>In the meantime, I need a roll from all of you: your characters are eligible for a couple of medals. I need two rolls each from <strong>знаток</strong> and <strong>Normand</strong> (eligible for the Wound Medal and a combat decoration), and one each from <strong>shadowbloodmoon</strong> and <strong>Bobitron</strong> (eligible for combat decorations only).</p><p></p><p style="text-align: center"><strong>Medal Check = 1d20 + Charisma modifier + Reputation bonus + misc. bonus</strong></p><p></p><p>You may expend an AP if you wish. If you receive a medal, you get a bump to your Reputation bonus - you may use your Reputation bonus as a modifier on any social skill check (Bluff, Diplomacy, Gather Information, and Intimidate) with anyone who has the Foreign Legion or other military allegiance, and it also adds a bonus to your Promotion Check when you level up. (In other words, a medal is a nice thing to have!)</p><p></p><p>Please post your Medal Check result in here in the METAGAME thread - your miscellaneous bonus for this check is <strong>+8</strong>. The results will be announced sometime in the next adventure... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="The Shaman, post: 2326423, member: 26473"] You touched on something that bugs me a bit, something I noticed when I was statting NPCs for this game: feats and abilities like Weapon Focus, Weapon Specialization, and the various 'exotic' feats don't leave much room for growth - some of these NPCs have been around for a long time, served in different militaries, and so forth, yet they're expected to keep using the same gun for their entire career!?! In a case like this, I would have no problem if later on you want to swap out the feat for another: for example, if Normand gets promoted to [i]sergent[/i] later in the campaign, he'll be carrying the MAT-49 SMG - in that case, when your character levels up, I would allow you to swap EFP (grenade launcher) for Advanced Weapons Proficiency, to better take advantage of autofire. I would also allow a character with WS or WF from the Soldier AdC to make a one-time change. Along similar lines, I'm working on a general house rule that would allow a character to swap a few skill points from time to time, to represent a character changing focus. I haven't hammered out the details yet.Uh...I wasn't tracking APs on your expendables log - I used the dice roller dbase for that. Now that Vacuum Elemental is vaporized, I can't check, and I don't plan on going back through the whole thread. You're on the honor system, [b]Bobitron[/b]! :) I'm going to give [B]знаток[/B] and [B]shadowbloodmoon[/B] a chance to post then I'll do a 'postgame wrap-up' of the thread - it'll be a couple of days before the new game thread is posted, as I have to tie together the various strands created by this one. (A couple of you will be spending some time in the hospital...) In the meantime, I need a roll from all of you: your characters are eligible for a couple of medals. I need two rolls each from [B]знаток[/B] and [b]Normand[/b] (eligible for the Wound Medal and a combat decoration), and one each from [B]shadowbloodmoon[/B] and [b]Bobitron[/b] (eligible for combat decorations only). [center][b]Medal Check = 1d20 + Charisma modifier + Reputation bonus + misc. bonus[/b][/center] You may expend an AP if you wish. If you receive a medal, you get a bump to your Reputation bonus - you may use your Reputation bonus as a modifier on any social skill check (Bluff, Diplomacy, Gather Information, and Intimidate) with anyone who has the Foreign Legion or other military allegiance, and it also adds a bonus to your Promotion Check when you level up. (In other words, a medal is a nice thing to have!) Please post your Medal Check result in here in the METAGAME thread - your miscellaneous bonus for this check is [B]+8[/B]. The results will be announced sometime in the next adventure... :) [/QUOTE]
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