Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Wing and Sword: Life During Wartime
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Shaman" data-source="post: 2838314" data-attributes="member: 26473"><p>Normand’s quip elicits smiles – Ortu opens his mouth to reply, but he’s cut off as Sgt. Müller’s voice rises above the chatter. <span style="color: sienna">“Settle! Quiet for the lieutenant!”</span> Lt. Ramadier steps forward as the legionnaires fall silent.</p><p></p><p><span style="color: sienna">“We have about a ninety minute march along this track here.”</span> The <em>sous-lieutenant</em> gestures across the <em>oued</em> at a narrow path worn into the dusty earth. <span style="color: sienna">“Our objective is a village about ten kilometers to the southeast of here. The <em>sergent</em> over there says we should find <em>Lieutenant</em> Ferrand at the village.”</span> </p><p></p><p>Lt. Ramadier’s gaze travels the length of the platoon. <span style="color: sienna">“We know the fells are active in this area. Stay alert and dispersed. Tactical column on me, by sections. Sgt. Katsourianis, you have the point.”</span></p><p></p><p>Kat looks at Pyotr. <span style="color: sienna">“That’s you, Kerenin. Look sharp.”</span></p><p></p><p>Sgt. Müller taps Marcel on the arm. <span style="color: sienna">“Fortier, you stay back with me.”</span></p><p></p><p>The column of legionnaires snakes out along the narrow, dusty <em>piste</em>, Pyotr in the lead. The platoon commander, along with his radioman and runner, join Kat’s first section up front, followed by Sgt. Altmeier’s men – Sgt. Szabo’s section, with the platoon sergeant and Marcel, bring up the rear.</p><p></p><p>Thudding boots raise a low cloud of fine dust while squinting eyes in sweat-streaked faces flick back and forth between rocks and scrub as the platoon follows the track. There is little conversation as the legionnaires spread themselves out, three or four meters between each man, to avoid presenting a tempting target. After thirty minutes the sections rotate – Sgt. Altmeier’s men move into the lead as Sgt. Katsourianis’s men fall back to the rear. Eventually Sgt. Szabo’s section takes the lead as the track, marked only by desiccated clumps of donkey droppings and the occasional rock cairn, threads its way through the hills, crossing and re-crossing the <em>oued</em>. Lizards scurry across rocks as the paras march by, and flies buzz in the legionnaires’ ears and eyes at every pause.</p><p></p><p>A pair of scrawny goats gnawing on a bare shrub are the first sign that the village is near at last. Rounding a bend, a cluster of mudbrick buildings comes into view, overlooking terraced fields. The green of the fields and scattered trees is startling in its vibrancy against the backdrop of ochre and terracotta hills. A pair of Arab boys sitting on a rock, desultorily watching a handful of goats grazing nearby, spring to life as the legionnaires come into view. Both leap up and bound off the rock, to race up a stony path toward the village.</p><p></p><p>Sgt. Szabo’s section peels off the track, taking up a covering position at the base of the terraces. Lt. Ramadier motions to Sgt. Katsourianis to bring up his section – <span style="color: sienna">“Watch those windows and doorways,”</span> Kat orders as the platoon advances on the village.</p><p></p><p><span style="font-size: 9px"><span style="color: darkgray">WATCH checks, if you please.</span></span></p></blockquote><p></p>
[QUOTE="The Shaman, post: 2838314, member: 26473"] Normand’s quip elicits smiles – Ortu opens his mouth to reply, but he’s cut off as Sgt. Müller’s voice rises above the chatter. [color=sienna]“Settle! Quiet for the lieutenant!”[/color] Lt. Ramadier steps forward as the legionnaires fall silent. [color=sienna]“We have about a ninety minute march along this track here.”[/color] The [i]sous-lieutenant[/i] gestures across the [i]oued[/i] at a narrow path worn into the dusty earth. [color=sienna]“Our objective is a village about ten kilometers to the southeast of here. The [i]sergent[/i] over there says we should find [i]Lieutenant[/i] Ferrand at the village.”[/color] Lt. Ramadier’s gaze travels the length of the platoon. [color=sienna]“We know the fells are active in this area. Stay alert and dispersed. Tactical column on me, by sections. Sgt. Katsourianis, you have the point.”[/color] Kat looks at Pyotr. [color=sienna]“That’s you, Kerenin. Look sharp.”[/color] Sgt. Müller taps Marcel on the arm. [color=sienna]“Fortier, you stay back with me.”[/color] The column of legionnaires snakes out along the narrow, dusty [i]piste[/i], Pyotr in the lead. The platoon commander, along with his radioman and runner, join Kat’s first section up front, followed by Sgt. Altmeier’s men – Sgt. Szabo’s section, with the platoon sergeant and Marcel, bring up the rear. Thudding boots raise a low cloud of fine dust while squinting eyes in sweat-streaked faces flick back and forth between rocks and scrub as the platoon follows the track. There is little conversation as the legionnaires spread themselves out, three or four meters between each man, to avoid presenting a tempting target. After thirty minutes the sections rotate – Sgt. Altmeier’s men move into the lead as Sgt. Katsourianis’s men fall back to the rear. Eventually Sgt. Szabo’s section takes the lead as the track, marked only by desiccated clumps of donkey droppings and the occasional rock cairn, threads its way through the hills, crossing and re-crossing the [i]oued[/i]. Lizards scurry across rocks as the paras march by, and flies buzz in the legionnaires’ ears and eyes at every pause. A pair of scrawny goats gnawing on a bare shrub are the first sign that the village is near at last. Rounding a bend, a cluster of mudbrick buildings comes into view, overlooking terraced fields. The green of the fields and scattered trees is startling in its vibrancy against the backdrop of ochre and terracotta hills. A pair of Arab boys sitting on a rock, desultorily watching a handful of goats grazing nearby, spring to life as the legionnaires come into view. Both leap up and bound off the rock, to race up a stony path toward the village. Sgt. Szabo’s section peels off the track, taking up a covering position at the base of the terraces. Lt. Ramadier motions to Sgt. Katsourianis to bring up his section – [color=sienna]“Watch those windows and doorways,”[/color] Kat orders as the platoon advances on the village. [size=1][color=darkgray]WATCH checks, if you please.[/color][/size] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Wing and Sword: Life During Wartime
Top