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<blockquote data-quote="Richards" data-source="post: 6034214" data-attributes="member: 508"><p><strong>ADVENTURE 9 - THE HURLY-BURLY BROTHERS</strong></p><p></p><p>PC Roster: <p style="margin-left: 20px">Cal Trop, human cleric of Kord</p> <p style="margin-left: 20px"> Gareth, human sorcerer</p> <p style="margin-left: 20px"> Slayer, half-orc barbarian</p><p></p><p>The next adventure session was somewhat of a surprise for me, because Dan suggested we run an afternoon's worth of short adventures with our original characters. It seemed Vicki was going to be out of town over the weekend visiting a cousin, but he didn't see why that had to prevent us from playing D&D. I figured I had an entire backstock of adventures from the pages of <em>Dungeon</em>, and I was sure I could find us an adventure or two.</p><p></p><p>So the first one I ran that day was "The Hurly-Burly Brothers," from <em>Dungeon</em> #52. This was a short adventure by Kevin Wilson, and was perfectly suited for an hour or so of entertainment. The monsters were all something I could improvise with the figures I had on hand: the two ogre brothers were represented by some large generic game playing pieces I carried around with my gaming gear; I had a giant scorpion from my tube of plastic insects and arachnids; and the roc, although it took some imagination, was eventually represented by a Mothra figure I had purchased some years ago. (I'm a big Godzilla fan from way back.)</p><p></p><p>The plotline was short and sweet: a PC gets grabbed up by the roc and delivered to the ogres, who decide to feed him to their trapped giant scorpion. Since Jacob was a big fan of the spotlight, it only made sense for me to allow the roc to target Slayer of the three adventurers possible. That's when I discovered there was an important distinction I was overlooking: Jacob likes Slayer (or Chalkan, whoever he's running at the time) to be in the spotlight doing positive stuff; he does <em>not</em> like him being in the spotlight in a negative way, with his life in danger. In fact, over the course of the four adventures he had played in thus far, Slayer had somehow evolved from a bloodthirsty combat machine to a delicate flower who didn't want to get killed, didn't want to lose his equipment, and didn't want enemies targeting him, yet still wanted to be the guy to come up with the great plans and have everyone focused on him. (Jacob was probably about 9 at this time.) In any case, I only bring this up because there was a point in this adventure when Slayer was at desperately low hit points and another scorpion sting was likely going to result in his death. Jacob was frantic and almost in tears, and Dan, his father, had to have Cal jump in and pretty much expose himself to multiple scorpion attacks to save Slayer. But save him he did; Cal and Gareth managed to kill the scorpion and eventually both ogres; the roc was out of the picture almost immediately after having delivered the scorpion chow to the ogres.</p><p></p><p>And after that, we moved immediately to the other adventure we had planned for that day.</p></blockquote><p></p>
[QUOTE="Richards, post: 6034214, member: 508"] [b]ADVENTURE 9 - THE HURLY-BURLY BROTHERS[/b] PC Roster: [INDENT]Cal Trop, human cleric of Kord Gareth, human sorcerer Slayer, half-orc barbarian[/INDENT] The next adventure session was somewhat of a surprise for me, because Dan suggested we run an afternoon's worth of short adventures with our original characters. It seemed Vicki was going to be out of town over the weekend visiting a cousin, but he didn't see why that had to prevent us from playing D&D. I figured I had an entire backstock of adventures from the pages of [i]Dungeon[/i], and I was sure I could find us an adventure or two. So the first one I ran that day was "The Hurly-Burly Brothers," from [i]Dungeon[/i] #52. This was a short adventure by Kevin Wilson, and was perfectly suited for an hour or so of entertainment. The monsters were all something I could improvise with the figures I had on hand: the two ogre brothers were represented by some large generic game playing pieces I carried around with my gaming gear; I had a giant scorpion from my tube of plastic insects and arachnids; and the roc, although it took some imagination, was eventually represented by a Mothra figure I had purchased some years ago. (I'm a big Godzilla fan from way back.) The plotline was short and sweet: a PC gets grabbed up by the roc and delivered to the ogres, who decide to feed him to their trapped giant scorpion. Since Jacob was a big fan of the spotlight, it only made sense for me to allow the roc to target Slayer of the three adventurers possible. That's when I discovered there was an important distinction I was overlooking: Jacob likes Slayer (or Chalkan, whoever he's running at the time) to be in the spotlight doing positive stuff; he does [i]not[/i] like him being in the spotlight in a negative way, with his life in danger. In fact, over the course of the four adventures he had played in thus far, Slayer had somehow evolved from a bloodthirsty combat machine to a delicate flower who didn't want to get killed, didn't want to lose his equipment, and didn't want enemies targeting him, yet still wanted to be the guy to come up with the great plans and have everyone focused on him. (Jacob was probably about 9 at this time.) In any case, I only bring this up because there was a point in this adventure when Slayer was at desperately low hit points and another scorpion sting was likely going to result in his death. Jacob was frantic and almost in tears, and Dan, his father, had to have Cal jump in and pretty much expose himself to multiple scorpion attacks to save Slayer. But save him he did; Cal and Gareth managed to kill the scorpion and eventually both ogres; the roc was out of the picture almost immediately after having delivered the scorpion chow to the ogres. And after that, we moved immediately to the other adventure we had planned for that day. [/QUOTE]
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