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Winning and losing in RPGs...
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<blockquote data-quote="Deset Gled" data-source="post: 9694960" data-attributes="member: 7808"><p>The best analogy I can come up with is that it's like running a marathon.</p><p></p><p>Scores will be taken. There will technically be a "winner" and a "loser". Objectively, you can look at scores and assign numeric values to how well people did. As a participant, you want to do the best you can and achieve the best ranking possible.</p><p></p><p>However, there is also an assumption that taking part in the race/game is the real achievement. Just getting past the finish line (even in last place) is a win, and even if you don't get to the finish line you appreciate the time spent trying.</p><p></p><p>The biggest thing is that enjoyment comes out of the attempt. But at the end of the attempt, you also want to now how you did. How fast did you go? If you failed, how far did you get? Can you do better next time? Will your next attempt start from a worse position, or will it be optimized?</p><p></p><p>In the same vein, we should acknowledge that's it's okay be upset by losing. If you've always passed the finish line before, it's okay to feel bad that you got injured and couldn't this time. If your score goes down, it's okay be feel sad about not doing your best. But we expect people to respond to those failures with good sportsmanship. The hope is that everyone comes back and tries again. And if someone decides it's time to quit, that's okay, too.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 9694960, member: 7808"] The best analogy I can come up with is that it's like running a marathon. Scores will be taken. There will technically be a "winner" and a "loser". Objectively, you can look at scores and assign numeric values to how well people did. As a participant, you want to do the best you can and achieve the best ranking possible. However, there is also an assumption that taking part in the race/game is the real achievement. Just getting past the finish line (even in last place) is a win, and even if you don't get to the finish line you appreciate the time spent trying. The biggest thing is that enjoyment comes out of the attempt. But at the end of the attempt, you also want to now how you did. How fast did you go? If you failed, how far did you get? Can you do better next time? Will your next attempt start from a worse position, or will it be optimized? In the same vein, we should acknowledge that's it's okay be upset by losing. If you've always passed the finish line before, it's okay to feel bad that you got injured and couldn't this time. If your score goes down, it's okay be feel sad about not doing your best. But we expect people to respond to those failures with good sportsmanship. The hope is that everyone comes back and tries again. And if someone decides it's time to quit, that's okay, too. [/QUOTE]
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