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<blockquote data-quote="Ruin Explorer" data-source="post: 9696290" data-attributes="member: 18"><p>Minor point of order - players OR referee, not players AND referee.</p><p></p><p>If either doesn't want the campaign to continue past the TPK, that campaign is over, and I've seen both situations. </p><p></p><p>In fact, in a 2E campaign I ran, it came down to one player - he created a situation which lead to a TPK, he made sure the other players didn't surrender when NPCs offered it, and he insisted on fighting to the death for no compelling reason (it wasn't that kind of conflict!), and then, when I had a friendly NPC (with whom they had an established relationship) steal their bodies from the baddy and resurrect them (nowadays I'd just have them wake up in the dungeon or something), the same player was like "We wiped, we deserved it, I don't want to play this campaign anymore!" . Even though it kind of seemed to me like the other three or four players (I forget) did want to, he was sufficiently bossy/persuasive that they went along with it. Ego is a hell of a drug, I guess (this was the same guy who we fired as a DM because of his overuse of GMPCs!).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9696290, member: 18"] Minor point of order - players OR referee, not players AND referee. If either doesn't want the campaign to continue past the TPK, that campaign is over, and I've seen both situations. In fact, in a 2E campaign I ran, it came down to one player - he created a situation which lead to a TPK, he made sure the other players didn't surrender when NPCs offered it, and he insisted on fighting to the death for no compelling reason (it wasn't that kind of conflict!), and then, when I had a friendly NPC (with whom they had an established relationship) steal their bodies from the baddy and resurrect them (nowadays I'd just have them wake up in the dungeon or something), the same player was like "We wiped, we deserved it, I don't want to play this campaign anymore!" . Even though it kind of seemed to me like the other three or four players (I forget) did want to, he was sufficiently bossy/persuasive that they went along with it. Ego is a hell of a drug, I guess (this was the same guy who we fired as a DM because of his overuse of GMPCs!). [/QUOTE]
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