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<blockquote data-quote="mlund" data-source="post: 4210833" data-attributes="member: 50304"><p>The description explicitly mentioned thatched-roof buildings in the surrounding area.</p><p></p><p>As noted above, a points-of-light setting is much more true to human survival behaviors that much of the industrialized West moved away from in the last 100-200 years. Multi-generational households are still the Rule in much of the world, not the Exception. </p><p></p><p>High infant mortality coupled with shoddy property rights meant that the only hedge against infirmity in old age is having as many children as you could and hoping enough survived to adulthood. Even in a slightly less severe setting with some healing magic in play, you'd still look at families shooting for half a dozen children, easy. Children don't just abandon their younger siblings and parents to die when they get old enough to ply a trade either.</p><p></p><p>So yeah, 8-12 people living in a home is pretty much par for the course.</p><p></p><p>80 families is a population of roughly 800 in about 80 homes - that's about the scale of, say two copies of the original Plimoth Plantation mashed together - albeit with larger cottages as the original Plimoth Planters didn't have so many surviving children make the journey as you'd expect an established D&D town to have.</p><p></p><p>These days, folks move from place to place, live in apartments, and often don't get to know their neighbors even after buying a home - but 80 families actually isn't a whole lot of people when you spend 30+ years living among the same folk.</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 4210833, member: 50304"] The description explicitly mentioned thatched-roof buildings in the surrounding area. As noted above, a points-of-light setting is much more true to human survival behaviors that much of the industrialized West moved away from in the last 100-200 years. Multi-generational households are still the Rule in much of the world, not the Exception. High infant mortality coupled with shoddy property rights meant that the only hedge against infirmity in old age is having as many children as you could and hoping enough survived to adulthood. Even in a slightly less severe setting with some healing magic in play, you'd still look at families shooting for half a dozen children, easy. Children don't just abandon their younger siblings and parents to die when they get old enough to ply a trade either. So yeah, 8-12 people living in a home is pretty much par for the course. 80 families is a population of roughly 800 in about 80 homes - that's about the scale of, say two copies of the original Plimoth Plantation mashed together - albeit with larger cottages as the original Plimoth Planters didn't have so many surviving children make the journey as you'd expect an established D&D town to have. These days, folks move from place to place, live in apartments, and often don't get to know their neighbors even after buying a home - but 80 families actually isn't a whole lot of people when you spend 30+ years living among the same folk. - Marty Lund [/QUOTE]
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