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<blockquote data-quote="vagabundo" data-source="post: 4211908" data-attributes="member: 55864"><p>I think that was done using medieval avg population density. It would be interesting to see what the population density was during the Dark Ages, probably similar to a POL setting. </p><p></p><p>I based the land area on the minimum that would support the population (977) somewhere around 1.5 to 3 square miles (the square above is around 2 square miles). I chose a square because it was easier for me to create, but I agree: population would tend to cluster around the main roads and probably the west and south of the town as the land looks better. It looks worse for the kobolds as they are in some prime real estate.</p><p></p><p>The mountains to the north could be used for grazing animals (cows, sheep and then goats). So I'd expect a grey zone, where shepard's would bring their flocks, a little outside the comfortable safe zone of the walled village and well populated farms. The shepard would want to be handy with the Quarter staff, in that case.</p><p></p><p>I think the map above sould not look quite so barren and the farmlands should be on it (patchwork), with a load of little roads (Bodhreen) connecting the farm houses.</p></blockquote><p></p>
[QUOTE="vagabundo, post: 4211908, member: 55864"] I think that was done using medieval avg population density. It would be interesting to see what the population density was during the Dark Ages, probably similar to a POL setting. I based the land area on the minimum that would support the population (977) somewhere around 1.5 to 3 square miles (the square above is around 2 square miles). I chose a square because it was easier for me to create, but I agree: population would tend to cluster around the main roads and probably the west and south of the town as the land looks better. It looks worse for the kobolds as they are in some prime real estate. The mountains to the north could be used for grazing animals (cows, sheep and then goats). So I'd expect a grey zone, where shepard's would bring their flocks, a little outside the comfortable safe zone of the walled village and well populated farms. The shepard would want to be handy with the Quarter staff, in that case. I think the map above sould not look quite so barren and the farmlands should be on it (patchwork), with a load of little roads (Bodhreen) connecting the farm houses. [/QUOTE]
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