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General Tabletop Discussion
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Wintry Song of Agony Finale (4th edition) clarification
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<blockquote data-quote="Cheeslord" data-source="post: 6760655" data-attributes="member: 6694508"><p>Hi, anyone who happens to read this post ...</p><p></p><p>Tomorrow night I will be running the final battle from WOTBS Wintry Song of Agony in 4th edition. I have looked through the encounter description but it seems to have a couple of contradictions. I could just make stuff up but would appreciate some insights into what is likely to provide a balanced fight (currently we have a party of only 4 21st levels, with Guthwulf & Gus as the only friendly NPCs (the players hate having a menagerie of NPCs clogging up fights following the Fire Forest/start of Shelter where they had 5 at one point)</p><p></p><p>Anyway, questions I have:</p><p></p><p>- The Setup refers to having only 1 Claw of Leska and 1 veteran inquisitor, but the text refers to 3 veteran inquisitors and "claws of leska" in the plural - which is true? Should the numbers vary depending on what allies the party have (if they had Agony on-side I would expect a few extra inquisitors would help make it less one-sided...)</p><p></p><p>- The only effect of shutting down agony on the Obelisk appears to be to make it take an unspecified amount of damage when used. What is this amount? Should removing agony shut down its regeneration too?</p><p></p><p></p><p>- Should Kreven have action points and saving throw bonuses befitting an Elite? (I won't bother asking about equipment as this has not been on stat blocks for 2 chapters now - everyone is assumed to have suitable mundane equipment)</p><p></p><p>- Should Koren be able to teleport? (particularly relevent since in 4th edition at this level almost everyone in the party can inflict forced movement/teleport on enemies so many will get thrown down the pit, possibly leading to a very short fight if they can't get out again)</p><p></p><p>Thanks in advance for any advice anyone can give me,</p><p></p><p>Mark.</p></blockquote><p></p>
[QUOTE="Cheeslord, post: 6760655, member: 6694508"] Hi, anyone who happens to read this post ... Tomorrow night I will be running the final battle from WOTBS Wintry Song of Agony in 4th edition. I have looked through the encounter description but it seems to have a couple of contradictions. I could just make stuff up but would appreciate some insights into what is likely to provide a balanced fight (currently we have a party of only 4 21st levels, with Guthwulf & Gus as the only friendly NPCs (the players hate having a menagerie of NPCs clogging up fights following the Fire Forest/start of Shelter where they had 5 at one point) Anyway, questions I have: - The Setup refers to having only 1 Claw of Leska and 1 veteran inquisitor, but the text refers to 3 veteran inquisitors and "claws of leska" in the plural - which is true? Should the numbers vary depending on what allies the party have (if they had Agony on-side I would expect a few extra inquisitors would help make it less one-sided...) - The only effect of shutting down agony on the Obelisk appears to be to make it take an unspecified amount of damage when used. What is this amount? Should removing agony shut down its regeneration too? - Should Kreven have action points and saving throw bonuses befitting an Elite? (I won't bother asking about equipment as this has not been on stat blocks for 2 chapters now - everyone is assumed to have suitable mundane equipment) - Should Koren be able to teleport? (particularly relevent since in 4th edition at this level almost everyone in the party can inflict forced movement/teleport on enemies so many will get thrown down the pit, possibly leading to a very short fight if they can't get out again) Thanks in advance for any advice anyone can give me, Mark. [/QUOTE]
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