Jacob Gandy
First Post
Hi Everyone,
Was hoping I could get some feedback on two WIP magic items I created. The first is intended for a wild mage sorcerer to mimic the wizard's arcane recovery. This could be used in theory as a homebrew class feature instead of a magic item if balance issues are addressed.
The second was created for a ranger PC who requested comics-style trick arrows. I created a quiver that generates a d20 worth of different arrow types. The player in question specifically requested that what arrow he receives be a surprise, so its designed to force the character to actually fire it off before the effect is known. A variation could generate fewer arrows per day, which would be visible in the quiver and could be fired at will.
https://docs.google.com/document/d/1oYsXzDyMAixcJLhFTjRx87uf5oY_CxCToLGnKu2WDZg/edit?usp=sharing
Balance suggestions, language clarifications etc are appreciated.
Was hoping I could get some feedback on two WIP magic items I created. The first is intended for a wild mage sorcerer to mimic the wizard's arcane recovery. This could be used in theory as a homebrew class feature instead of a magic item if balance issues are addressed.
The second was created for a ranger PC who requested comics-style trick arrows. I created a quiver that generates a d20 worth of different arrow types. The player in question specifically requested that what arrow he receives be a surprise, so its designed to force the character to actually fire it off before the effect is known. A variation could generate fewer arrows per day, which would be visible in the quiver and could be fired at will.
https://docs.google.com/document/d/1oYsXzDyMAixcJLhFTjRx87uf5oY_CxCToLGnKu2WDZg/edit?usp=sharing
Balance suggestions, language clarifications etc are appreciated.