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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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<blockquote data-quote="amerigoV" data-source="post: 5582958"><p>As a DM, I would certainly be a hard-ass on this approach. Some things are obvious (failing into a pit), but do you know how they really died (spikes, poison, etc?). I would also be biased by D&D 3.5 in which summoned creatures return to their home plane upon being killed (so you cannot study the body, revive, etc). The 1e version of the spell does not say it explicitly, but then again neither does the 3e version - it is in the write-up of Summoning spells in the 3.x PHB.</p><p></p><p>I never understood allowing the PCs to drive a herd of animals into the Tomb. It's traditional (and later official) place is in the Vast Swamp. A barge of cattle would not make it - it would be a nice snack for some of the swamp denizens served up on its own platter. Plus, that place is so evil I doubt they would even go in without expending magical resources. The description of the tomb's exterior indicates that nature does not take a strong hold there - the animals would sense that. It would take a lot of magic and resources to get them there and get them in - resources that just could be spent on the exploration itself (kinda like Hannibal and his elephants).</p></blockquote><p></p>
[QUOTE="amerigoV, post: 5582958"] As a DM, I would certainly be a hard-ass on this approach. Some things are obvious (failing into a pit), but do you know how they really died (spikes, poison, etc?). I would also be biased by D&D 3.5 in which summoned creatures return to their home plane upon being killed (so you cannot study the body, revive, etc). The 1e version of the spell does not say it explicitly, but then again neither does the 3e version - it is in the write-up of Summoning spells in the 3.x PHB. I never understood allowing the PCs to drive a herd of animals into the Tomb. It's traditional (and later official) place is in the Vast Swamp. A barge of cattle would not make it - it would be a nice snack for some of the swamp denizens served up on its own platter. Plus, that place is so evil I doubt they would even go in without expending magical resources. The description of the tomb's exterior indicates that nature does not take a strong hold there - the animals would sense that. It would take a lot of magic and resources to get them there and get them in - resources that just could be spent on the exploration itself (kinda like Hannibal and his elephants). [/QUOTE]
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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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