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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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<blockquote data-quote="GQuail" data-source="post: 5678112" data-attributes="member: 30709"><p>I think this ties in well with the earlier comments about the poem more like a prophecy than a walkthrough. The poem is vague enough that we've been able to interpret it a number of different ways - and as Bullgrit mentioned, once you've suceeded it's easy to paint your plan as "obvious" when there's often a certain leap of faith involved.</p><p></p><p>Take the Gargoyle in Room 11 - in my group, several players resisted all urge to interact with it but one player was happy to keep pushing gems in. They were vindicated in the end but considering how everything else in the tomb works, the party can't be blamed for avoiding the item which initially just crushed 3 gems for no clear reason. And yet, otherwise there's no clear reason why it would crush gems the dungeon itself contained, and no way to test what feeding them all in does until it's too late.</p><p></p><p>If it had ended with that gargoygle coming alive and killing the player, then who would have said it was "obvious"? This isn't a remote possibility since a four armed gargoyle is actually present in the dungeon! Similarly, people who succeed by virtue of their interpretation of the poem can point to it and insist the clues are all there, but they seem hidden so well not even people who know the answer can see it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="GQuail, post: 5678112, member: 30709"] I think this ties in well with the earlier comments about the poem more like a prophecy than a walkthrough. The poem is vague enough that we've been able to interpret it a number of different ways - and as Bullgrit mentioned, once you've suceeded it's easy to paint your plan as "obvious" when there's often a certain leap of faith involved. Take the Gargoyle in Room 11 - in my group, several players resisted all urge to interact with it but one player was happy to keep pushing gems in. They were vindicated in the end but considering how everything else in the tomb works, the party can't be blamed for avoiding the item which initially just crushed 3 gems for no clear reason. And yet, otherwise there's no clear reason why it would crush gems the dungeon itself contained, and no way to test what feeding them all in does until it's too late. If it had ended with that gargoygle coming alive and killing the player, then who would have said it was "obvious"? This isn't a remote possibility since a four armed gargoyle is actually present in the dungeon! Similarly, people who succeed by virtue of their interpretation of the poem can point to it and insist the clues are all there, but they seem hidden so well not even people who know the answer can see it. :-) [/QUOTE]
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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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