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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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<blockquote data-quote="FoxWander" data-source="post: 5700291" data-attributes="member: 1356"><p>No, I don't believe there's any way for the PCs to discover <em>HOW</em> the siren's ability works. Back in 1e there was no distinction between extraordinary, spell-like, or supernatural powers. There was no recourse as to which saving throw would be most appropriate. It would probably just default to a save vs. spells.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Yeah the " breath the clean air above ground under the warm sun" is a pretty bizarro cure. There's no way I can see for the PCs to figure it out except for some kind of divination spell. Eventually an afflicted PC would meet those conditions and be cured, but depending on where the Tomb is placed and what time of year it is, that could be a while. I mean, the dedault location of the Tomb is the Great Swamp- hardly a place to breath "clean air." And if they happened to go during winter it could be awhile before they're under a "warm sun." </p><p></p><p>And the siren wouldn't be any help either. The text says...</p><p></p><p>So even if she DID know the bizarro cure (which she shouldn't because she "knows nothing of the Tomb") she couldn't tell you until you free her because she answer's direct questions evasively until then. At most she might ask about an obviously afflicted PC and volunteer that she can cure him/her.</p></blockquote><p></p>
[QUOTE="FoxWander, post: 5700291, member: 1356"] No, I don't believe there's any way for the PCs to discover [I]HOW[/I] the siren's ability works. Back in 1e there was no distinction between extraordinary, spell-like, or supernatural powers. There was no recourse as to which saving throw would be most appropriate. It would probably just default to a save vs. spells. :p Yeah the " breath the clean air above ground under the warm sun" is a pretty bizarro cure. There's no way I can see for the PCs to figure it out except for some kind of divination spell. Eventually an afflicted PC would meet those conditions and be cured, but depending on where the Tomb is placed and what time of year it is, that could be a while. I mean, the dedault location of the Tomb is the Great Swamp- hardly a place to breath "clean air." And if they happened to go during winter it could be awhile before they're under a "warm sun." And the siren wouldn't be any help either. The text says... So even if she DID know the bizarro cure (which she shouldn't because she "knows nothing of the Tomb") she couldn't tell you until you free her because she answer's direct questions evasively until then. At most she might ask about an obviously afflicted PC and volunteer that she can cure him/her. [/QUOTE]
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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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