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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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<blockquote data-quote="Stoat" data-source="post: 5725020" data-attributes="member: 16786"><p><strong>Area 26. Small Room With a Door of Electric Blue</strong></p><p></p><p>There are two 10 foot square rooms built onto the north wall of the Pillared Throne Room. Each has a door that shimmers with blue light. Each door glows even brighter when touched. Both doors open easily.</p><p></p><p>The small room to the west is empty. It contains only dust.</p><p></p><p>The small room to the east was a place where mummies are made. A wooden sarcophagus rests atop a stone table. Various chests, urns and coffers are scattered here and there. The sarcophagus contains a mummified human corpse partially wrapped in bandages. You can just barely see a huge amethyst under the wrappings that cover the corpse's head.</p><p></p><p>The gem has evil magic on it (although the module doesn't say if it detects as evil or not). If anybody takes it, the mummy springs to life and attacks! It's <em>hasted</em>, and it wears a <em>Ring of Fire Resistance</em>.</p><p></p><p>IMO: There isn't much to say about this room. It's an ambush combat encounter. It probably won't TPK the party. The exploding altar way back in Area 14 glowed with blue light, so maybe that's a clue. Avoid glowing blue things.</p><p></p><p>It's interesting how many rooms in the Tomb are devoted to mummies and mummy preparation. Area 18, Area 19, and now Area 26. I wonder why?</p></blockquote><p></p>
[QUOTE="Stoat, post: 5725020, member: 16786"] [b]Area 26. Small Room With a Door of Electric Blue[/b] There are two 10 foot square rooms built onto the north wall of the Pillared Throne Room. Each has a door that shimmers with blue light. Each door glows even brighter when touched. Both doors open easily. The small room to the west is empty. It contains only dust. The small room to the east was a place where mummies are made. A wooden sarcophagus rests atop a stone table. Various chests, urns and coffers are scattered here and there. The sarcophagus contains a mummified human corpse partially wrapped in bandages. You can just barely see a huge amethyst under the wrappings that cover the corpse's head. The gem has evil magic on it (although the module doesn't say if it detects as evil or not). If anybody takes it, the mummy springs to life and attacks! It's [i]hasted[/i], and it wears a [i]Ring of Fire Resistance[/i]. IMO: There isn't much to say about this room. It's an ambush combat encounter. It probably won't TPK the party. The exploding altar way back in Area 14 glowed with blue light, so maybe that's a clue. Avoid glowing blue things. It's interesting how many rooms in the Tomb are devoted to mummies and mummy preparation. Area 18, Area 19, and now Area 26. I wonder why? [/QUOTE]
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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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