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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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<blockquote data-quote="Bullgrit" data-source="post: 5770964" data-attributes="member: 31216"><p>Yes, meticulous bomb squad-style play is a sort of thinking play. But as I've mentioned several times through this thread, that is not the style of play many of ToH fans portray it as.</p><p></p><p>This is not a matter of some of us wanting ToH to be different than it is, it's a matter of so many ToH fans telling us it is different than it is.</p><p></p><p>For instance, read this description of ToH:This post, here on ENWorld, received a bunch of xp awards with comments like, "Great analysis," "Exactly right," "Very good explanation."</p><p></p><p>So many people think/believe/espouse the above as truth about ToH. But as we've seen in this thread, most of it is completely and demonstrably false.</p><p></p><p>Now, I'm not calling out the particular poster who said all the above, nor the people who gave the post xp. It is just one of many examples around here, (and from outside ENWorld), but it is a recent and extensive example, and it is from the thread that prompted Stoat to start this particular discussion.</p><p></p><p>No, it's that we have always been told that the module gives a solution to all the problems. But it doesn't. And we're left wondering why this has been misrepresented to us.</p><p></p><p>Again, this is not all to say that ToH isn't, or doesn't deserve to be, a legendary classic D&D module. It's just very odd that ToH's biggest fans describe it as something very different than what it actually is. The way the ToH's fans describe it, I would think I'd love it. I'd love to run/play a module with the style and features it is said to have. But when you read/play the actual module as written, it's very disappointing to see that it is not at all like how it is described.</p><p></p><p>It's like hearing that a particular movie is a deep mystery story, but when you watch it you see it's actually a thriller horror flick. When you complain that it's a horror flick, someone else comes back with, "What did you want? A mystery story?" Well, yeah, that's what I was told it would be.</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 5770964, member: 31216"] Yes, meticulous bomb squad-style play is a sort of thinking play. But as I've mentioned several times through this thread, that is not the style of play many of ToH fans portray it as. This is not a matter of some of us wanting ToH to be different than it is, it's a matter of so many ToH fans telling us it is different than it is. For instance, read this description of ToH:This post, here on ENWorld, received a bunch of xp awards with comments like, "Great analysis," "Exactly right," "Very good explanation." So many people think/believe/espouse the above as truth about ToH. But as we've seen in this thread, most of it is completely and demonstrably false. Now, I'm not calling out the particular poster who said all the above, nor the people who gave the post xp. It is just one of many examples around here, (and from outside ENWorld), but it is a recent and extensive example, and it is from the thread that prompted Stoat to start this particular discussion. No, it's that we have always been told that the module gives a solution to all the problems. But it doesn't. And we're left wondering why this has been misrepresented to us. Again, this is not all to say that ToH isn't, or doesn't deserve to be, a legendary classic D&D module. It's just very odd that ToH's biggest fans describe it as something very different than what it actually is. The way the ToH's fans describe it, I would think I'd love it. I'd love to run/play a module with the style and features it is said to have. But when you read/play the actual module as written, it's very disappointing to see that it is not at all like how it is described. It's like hearing that a particular movie is a deep mystery story, but when you watch it you see it's actually a thriller horror flick. When you complain that it's a horror flick, someone else comes back with, "What did you want? A mystery story?" Well, yeah, that's what I was told it would be. Bullgrit [/QUOTE]
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WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]
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