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<blockquote data-quote="Wisdom Penalty" data-source="post: 4278733" data-attributes="member: 13287"><p>Actually, I think I agree with you completely. I should have been clearer. 4E captures the "feel" of 1E for me, but I agree that it is a large departure mechanically. Probably moreso than 3E, which was a huge evolution in its own right.</p><p></p><p>Ergo, mechanically:</p><p></p><p>(4E -1E) > (3E - 1E)</p><p></p><p>I'll say this, since it's somewhat related: I think WotC did a huge disservice to themselves by omitting some of the things they chose to omit. I'm not a fan of gnomes or bards, but I like them in my D&D. Barbs weren't in core 1E, but I like them as well. I have less concerns about tossing the Great Wheel aside for a more designed-from-the-foundation approach. I'm sure we could poll 10 folks and we'd have 10 different answers about what should have been included and what should have been dropped.</p><p></p><p>I don't think it was a game design "mistake" to omit some of those things, but it was a PR mistake. They probably turned aside a lot of gamers that otherwise may have switched to 4E or, at a minimum, taken a look at it with an open mind.</p><p></p><p>Wis</p></blockquote><p></p>
[QUOTE="Wisdom Penalty, post: 4278733, member: 13287"] Actually, I think I agree with you completely. I should have been clearer. 4E captures the "feel" of 1E for me, but I agree that it is a large departure mechanically. Probably moreso than 3E, which was a huge evolution in its own right. Ergo, mechanically: (4E -1E) > (3E - 1E) I'll say this, since it's somewhat related: I think WotC did a huge disservice to themselves by omitting some of the things they chose to omit. I'm not a fan of gnomes or bards, but I like them in my D&D. Barbs weren't in core 1E, but I like them as well. I have less concerns about tossing the Great Wheel aside for a more designed-from-the-foundation approach. I'm sure we could poll 10 folks and we'd have 10 different answers about what should have been included and what should have been dropped. I don't think it was a game design "mistake" to omit some of those things, but it was a PR mistake. They probably turned aside a lot of gamers that otherwise may have switched to 4E or, at a minimum, taken a look at it with an open mind. Wis [/QUOTE]
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