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Wisconsin as a Hunter: The Vigil setting
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<blockquote data-quote="I'm A Banana" data-source="post: 5579630" data-attributes="member: 2067"><p>For cities, you might want to consider Milwaukee. It's more industrial, more hilly, closer to Lake Michigan. One of the features that might work for your game is those hills: it's easy to seem claustrophobic when the buildings loom up around you at 45 degree angles.</p><p></p><p>You might also want to look at the "rust belt" phenomenon, especially for your point of origin. There's a lot of rural places where they used to make car parts or airplane parts or some other parts that are now manufactured overseas. Abandoned factores and warehouses are very common in certain areas, especially in the southern part of the state, and they often run right up next to farm areas (big open stretches of rolling prairie). Such a place also often has a large amount of military volunteers: the town industry is largely dead, so to get paid, get an education, and maybe get a stable start as an adult, they'll dodge bullets in a desert for a few years. There are some towns that are little more than a few old plants, some stores, and the surrounding fields. This is more in the southeastern section of the state (kind of the regions around Chicago and Milwaukee).</p><p></p><p>The northern part of the state is more "vactation town" rural: forests, lakes, and a number of large, steep hills. Easy place to get lost in the wilderness, no real people for miles around, caged by an infinite distance that you can't cross without a car. Then there's random new McMansions places alongside highways in nearly unincorporated land. Kind of creepily isolating, with the right vibe. </p><p></p><p>Madison is awesome, but honestly I wouldn't find it as compelling as a setting compared to the Rust Belt regions and the more wild North. Get them up to Green Bay and have them fight in the meatpacking plants alongside Lake Michigan in the dead cold of winter, all iced blood and cold metal.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5579630, member: 2067"] For cities, you might want to consider Milwaukee. It's more industrial, more hilly, closer to Lake Michigan. One of the features that might work for your game is those hills: it's easy to seem claustrophobic when the buildings loom up around you at 45 degree angles. You might also want to look at the "rust belt" phenomenon, especially for your point of origin. There's a lot of rural places where they used to make car parts or airplane parts or some other parts that are now manufactured overseas. Abandoned factores and warehouses are very common in certain areas, especially in the southern part of the state, and they often run right up next to farm areas (big open stretches of rolling prairie). Such a place also often has a large amount of military volunteers: the town industry is largely dead, so to get paid, get an education, and maybe get a stable start as an adult, they'll dodge bullets in a desert for a few years. There are some towns that are little more than a few old plants, some stores, and the surrounding fields. This is more in the southeastern section of the state (kind of the regions around Chicago and Milwaukee). The northern part of the state is more "vactation town" rural: forests, lakes, and a number of large, steep hills. Easy place to get lost in the wilderness, no real people for miles around, caged by an infinite distance that you can't cross without a car. Then there's random new McMansions places alongside highways in nearly unincorporated land. Kind of creepily isolating, with the right vibe. Madison is awesome, but honestly I wouldn't find it as compelling as a setting compared to the Rust Belt regions and the more wild North. Get them up to Green Bay and have them fight in the meatpacking plants alongside Lake Michigan in the dead cold of winter, all iced blood and cold metal. [/QUOTE]
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