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Wisdom to AC ... twice?
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<blockquote data-quote="MaesterOlorin" data-source="post: 4767449" data-attributes="member: 83470"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4060612" target="_blank"><span style="color: #0000ff">Wisdom to AC ... twice? </span></a></p><p> </p><p></p><p> </p><p>I would encourage simply thinking of the actually source of any bonus, if it comes from the character's will power in one class, divine inspiration another, and awareness in another, then yes while they all come from wisdom, they would and <strong><em>should</em></strong> stack. In this case I see that both classes are based on the oriental motief and similarly both character seem dedicated to avoiding damage throw awareness and withstanding damage or gaining some knowledge from psychic powers or divine insight, the bonues seem to be the same bonus, and an insight bonus at that.</p><p> </p><p>Remember a bonus is almost one of the following</p><p> </p><p>[sblock]</p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">Alchemical:An alchemical bonus represents the benefit from</span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">a chemical compound, usually one ingested prior to receiving the</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">bonus. Antitoxin, for example, provides a +5 alchemical bonus on</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">Fortitude saving throws against poison.</span></span></p></span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Armor: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">This is the bonus that nonmagical armor gives a character.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">A spell that gives an armor bonus typically creates an invisible,</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">tangible field of force around the affected character.</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Circumstance: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">This is a bonus or penalty based on situational</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">factors, which may apply either to a check or the DC for that</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">check. Circumstance modifiers stack with each other, unless they</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">arise from essentially the same circumstance.</span></span></p></span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Competence: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">When a character has a competence bonus, he</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">actually gets better at what he’s doing, such as with the </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">guidance</span></span></span></span></em></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p> <p style="text-align: left"></p> <p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Deflection: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">A deflection bonus increases a character’s AC by</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">making attacks veer off, such as with the </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">shield of faith </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Dodge: </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">A dodge bonus enhances a character’s ability to get out</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">of the way quickly. Dodge bonuses do stack with other dodge</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">bonuses. Spells and magic items occasionally grant dodge bonuses.</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Enhancement: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">An enhancement bonus represents an increase</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">in the strength or effectiveness of a character’s armor or weapon,</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">as with the </span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p> </p><p> </p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">magic vestment </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">and </span></span></span></span><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">magic weapon </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spells, or a general</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">bonus to an ability score, such as with the </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">cat’s grace </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Inherent: </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">An inherent bonus is a bonus to an ability score that</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">results from powerful magic, such as a </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">wish </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell. A character is</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">limited to a total inherent bonus of +5 to any ability score.</span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Insight: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">An insight bonus makes a character better at what he’s</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">doing because he has an <strong>almost</strong> precognitive knowledge of factors</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">pertinent to the activity, as with the </span></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p> </p><p> </p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">true strike </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Luck: </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">A luck bonus is a general bonus that represents good fortune,</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">such as from the </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">divine favor </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Morale: </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">A morale bonus represents the effects of greater hope,</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">courage, and determination, such as from the </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">bless </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Natural Armor: </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">A natural armor bonus is the type of bonus</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">that many monsters get because of their tough or scaly hides. An</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">enhancement to natural armor bonus bestowed by a spell (such as</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">barkskin</span></span></span></span></em></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">) indicates that the subject’s skin has become tougher.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Profane: </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">A profane bonus represents the power of evil, such as</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">granted by the </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">desecrate </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Racial: </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">Creatures gain racial bonuses—usually to skill</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">checks—based on the kind of creature they are. Eagles receive a</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">+8 racial bonus on Spot checks, for example.</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Resistance: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">A resistance bonus is a general bonus against</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">magic or harm. Resistance bonuses almost always affect saving</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">throws.</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Sacred: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">The opposite of a profane bonus, a sacred bonus relates</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">to the power of good, such as granted by the </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">consecrate </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell.</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Shield:</span></span></span></span></p><p></p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">Much like an armor bonus, a shield bonus to AC represents</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">the protection a nonmagical shield affords. A spell that gives</span></span></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">a shield bonus usually represents an invisible, tangible shield of</span></span> </span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">force that moves to protect the character.</span></span></p></span></span></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></p></p> <p style="text-align: left"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"></span></span><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Semibold'"><span style="font-size: 10px">Size: </span></span></span></span></p><p></p><p> </p><p> </p><p> </p><p style="text-align: left"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">When a character gets bigger (such as through the effect</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">of an </span></span></span></span></p><p></p><p> </p><p style="text-align: left"><em><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-MediumItalic'"><span style="font-size: 10px">enlarge person </span></span></span></span></em><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">spell), his Strength increases (as might his Constitution).</span></span></span></span></p><p></p><p style="text-align: left"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'">That’s a size bonus.</span></span></span></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MaesterOlorin, post: 4767449, member: 83470"] Forked from: [URL="http://www.enworld.org/forum/showpost.php?postid=4060612"][COLOR=#0000ff]Wisdom to AC ... twice? [/COLOR][/URL] I would encourage simply thinking of the actually source of any bonus, if it comes from the character's will power in one class, divine inspiration another, and awareness in another, then yes while they all come from wisdom, they would and [B][I]should[/I][/B] stack. In this case I see that both classes are based on the oriental motief and similarly both character seem dedicated to avoiding damage throw awareness and withstanding damage or gaining some knowledge from psychic powers or divine insight, the bonues seem to be the same bonus, and an insight bonus at that. Remember a bonus is almost one of the following [sblock] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]Alchemical:An alchemical bonus represents the benefit from[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]a chemical compound, usually one ingested prior to receiving the[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]bonus. Antitoxin, for example, provides a +5 alchemical bonus on[/FONT][/SIZE] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium]Fortitude saving throws against poison.[/FONT][/SIZE] [/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Armor: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]This is the bonus that nonmagical armor gives a character.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]A spell that gives an armor bonus typically creates an invisible,[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]tangible field of force around the affected character.[/FONT][/SIZE] [LEFT][/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Circumstance: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]This is a bonus or penalty based on situational[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]factors, which may apply either to a check or the DC for that[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]check. Circumstance modifiers stack with each other, unless they[/FONT][/SIZE] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium]arise from essentially the same circumstance.[/FONT][/SIZE] [/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Competence: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]When a character has a competence bonus, he[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]actually gets better at what he’s doing, such as with the [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]guidance[/SIZE][/FONT][/SIZE][/FONT][/I][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT] [FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Deflection: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]A deflection bonus increases a character’s AC by[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]making attacks veer off, such as with the [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]shield of faith [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Dodge: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]A dodge bonus enhances a character’s ability to get out[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]of the way quickly. Dodge bonuses do stack with other dodge[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]bonuses. Spells and magic items occasionally grant dodge bonuses.[/FONT][/SIZE] [LEFT][/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Enhancement: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]An enhancement bonus represents an increase[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]in the strength or effectiveness of a character’s armor or weapon,[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]as with the [/FONT][/SIZE][/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]magic vestment [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]and [/SIZE][/FONT][/SIZE][/FONT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]magic weapon [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spells, or a general[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]bonus to an ability score, such as with the [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]cat’s grace [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Inherent: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]An inherent bonus is a bonus to an ability score that[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]results from powerful magic, such as a [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]wish [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell. A character is[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]limited to a total inherent bonus of +5 to any ability score.[/FONT][/SIZE][/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Insight: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]An insight bonus makes a character better at what he’s[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]doing because he has an [B]almost[/B] precognitive knowledge of factors[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]pertinent to the activity, as with the [/FONT][/SIZE][/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]true strike [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Luck: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]A luck bonus is a general bonus that represents good fortune,[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]such as from the [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]divine favor [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Morale: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]A morale bonus represents the effects of greater hope,[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]courage, and determination, such as from the [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]bless [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Natural Armor: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]A natural armor bonus is the type of bonus[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]that many monsters get because of their tough or scaly hides. An[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]enhancement to natural armor bonus bestowed by a spell (such as[/FONT][/SIZE] [LEFT][/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]barkskin[/SIZE][/FONT][/SIZE][/FONT][/I][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]) indicates that the subject’s skin has become tougher.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Profane: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]A profane bonus represents the power of evil, such as[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]granted by the [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]desecrate [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Racial: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]Creatures gain racial bonuses—usually to skill[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]checks—based on the kind of creature they are. Eagles receive a[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]+8 racial bonus on Spot checks, for example.[/FONT][/SIZE] [LEFT][/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Resistance: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]A resistance bonus is a general bonus against[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]magic or harm. Resistance bonuses almost always affect saving[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]throws.[/FONT][/SIZE] [LEFT][/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Sacred: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]The opposite of a profane bonus, a sacred bonus relates[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]to the power of good, such as granted by the [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]consecrate [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell.[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Shield:[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]Much like an armor bonus, a shield bonus to AC represents[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]the protection a nonmagical shield affords. A spell that gives[/FONT][/SIZE] [SIZE=2][FONT=CelestiaAntiqua-Medium]a shield bonus usually represents an invisible, tangible shield of[/FONT][/SIZE] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium]force that moves to protect the character.[/FONT][/SIZE] [/LEFT] [/FONT][/SIZE][/LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium] [/FONT][/SIZE][LEFT][FONT=CelestiaAntiqua-Semibold][SIZE=2][FONT=CelestiaAntiqua-Semibold][SIZE=2]Size: [/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]When a character gets bigger (such as through the effect[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]of an [/FONT][/SIZE][/FONT][/SIZE][/LEFT] [LEFT][I][FONT=CelestiaAntiqua-MediumItalic][SIZE=2][FONT=CelestiaAntiqua-MediumItalic][SIZE=2]enlarge person [/SIZE][/FONT][/SIZE][/FONT][/I][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]spell), his Strength increases (as might his Constitution).[/SIZE][/FONT][/SIZE][/FONT][/LEFT] [LEFT][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium]That’s a size bonus.[/FONT][/SIZE][/FONT][/SIZE][/LEFT] [/sblock] [/QUOTE]
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Wisdom to AC ... twice?
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