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General Tabletop Discussion
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Wish and the requirement removal
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<blockquote data-quote="Todd Roybark" data-source="post: 7969725" data-attributes="member: 6920677"><p>I generally agree, while I might allow case by case adjustments. </p><p>Someone using the <em>Wish</em> spell to duplicate the <em>Forbiddance</em> effect with a duration of <em>dispelled</em>, would be fine.</p><p></p><p>A permanent <em>Haste</em> effect, no. I would let a player add the effect of the Extended Spell metamagic power, though.</p><p></p><p>MarkB, the casting requirements of the <em>Wish</em> spell, supersede the casting requirements of the duplicated spell.</p><p></p><p>Here is the relevant section from the <em>Wish</em> spell:</p><p><strong>The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. <em><u>The spell simply takes effect</u></em></strong></p><p></p><p>So the order of operations is:</p><p>1) The player casts the <em>Wish</em> spell, subject to the casting requirements of the <em>Wish</em> spell.</p><p>2) The player chooses a spell of 8th level or lower to duplicate.</p><p>2a) You don’t need to meet any requirements of the duplicated spell, presumably because you have completed the casting requirements of the <em>Wish</em> spell.</p><p>3) The effect comes into being.</p><p></p><p>Presto the Wizard, casts the <em>Wish</em> spell, (that has a range of self), chooses the <em>Spirit Guardian</em> spell, which is not subject to the spell’s normal casting requirements, and has the effect target his party mate Hank. The spell simply takes effect.</p><p></p><p>A 9th level spell slot being used to give Hank the Ranger a 9d8 Spirit Guardian effect that lasts 20 minutes and does not require Concentration is powerful. </p><p>It is very powerful.</p><p></p><p>Most Demon Princes have a +12 to Wisdom saving throws. It is not going to wreck a high level encounter with Tier 4, end of campaign foes. <img class="smilie smilie--emoji" alt="👿" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f47f.png" title="Angry face with horns :imp:" data-shortname=":imp:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 7969725, member: 6920677"] I generally agree, while I might allow case by case adjustments. Someone using the [I]Wish[/I] spell to duplicate the [I]Forbiddance[/I] effect with a duration of [I]dispelled[/I], would be fine. A permanent [I]Haste[/I] effect, no. I would let a player add the effect of the Extended Spell metamagic power, though. MarkB, the casting requirements of the [I]Wish[/I] spell, supersede the casting requirements of the duplicated spell. Here is the relevant section from the [I]Wish[/I] spell: [B]The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. [I][U]The spell simply takes effect[/U][/I][/B] So the order of operations is: 1) The player casts the [I]Wish[/I] spell, subject to the casting requirements of the [I]Wish[/I] spell. 2) The player chooses a spell of 8th level or lower to duplicate. 2a) You don’t need to meet any requirements of the duplicated spell, presumably because you have completed the casting requirements of the [I]Wish[/I] spell. 3) The effect comes into being. Presto the Wizard, casts the [I]Wish[/I] spell, (that has a range of self), chooses the [I]Spirit Guardian[/I] spell, which is not subject to the spell’s normal casting requirements, and has the effect target his party mate Hank. The spell simply takes effect. A 9th level spell slot being used to give Hank the Ranger a 9d8 Spirit Guardian effect that lasts 20 minutes and does not require Concentration is powerful. It is very powerful. Most Demon Princes have a +12 to Wisdom saving throws. It is not going to wreck a high level encounter with Tier 4, end of campaign foes. 👿 [/QUOTE]
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