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*Dungeons & Dragons
Wish and the requirement removal
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<blockquote data-quote="Todd Roybark" data-source="post: 7970903" data-attributes="member: 6920677"><p>Which is exactly my point, that one can <em>overlook</em> the fact the <em>Wish</em> spell duplicates a spell, and approach the <em>Wish</em> spell from the perspective of it duplicating an <em>effect</em>.</p><p></p><p>The DMG has limited guidelines on the mechanical aspects of creating a magic spell. Presuming that most DMs running a high level game are going to be, <em>somewhat</em> familiar with the spells in the game, it is not unreasonable for a player to ask use <em>Wish</em> to duplicate a <em>potential spell, or an ad hoc custom spell....something not</em> currently published.</p><p></p><p>To my mind, <em>any</em> DM, adjudicating a high level game, should be conversant with the rules to be able to eyeball <em>what is and what is not an 8th level effect</em>.</p><p></p><p>To hit someone with the non basic use penalties for the <em>Wish</em> spell, for the <em>crime</em> of asking to use the duplicate spell effect in a creative manner, that does not exactly <em>mimic</em> an existing spell, but has an effect that is not outside the scope of an 8th level spell effect....</p><p>............Is poor refereeing.</p><p></p><p>“Papa Smurf <em>Always</em> Says: Spirit Guardians can only be cast on your self, even with <em>Wish</em>”</p><p></p><p>If one can create <em>a custom spell</em> that is Spirit Guardians but cast on another target then self,</p><p>why <em>should</em> one not be able to do so, <em>on the fly</em> with <em>Wish</em>, without severe penalties?</p><p></p><p>It is a creativity tax, that people are objecting to. Not attempts to rules lawyering.</p><p>It is a pushing back to <em>grappled sphincter</em> style rulings...</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 7970903, member: 6920677"] Which is exactly my point, that one can [I]overlook[/I] the fact the [I]Wish[/I] spell duplicates a spell, and approach the [I]Wish[/I] spell from the perspective of it duplicating an [I]effect[/I]. The DMG has limited guidelines on the mechanical aspects of creating a magic spell. Presuming that most DMs running a high level game are going to be, [I]somewhat[/I] familiar with the spells in the game, it is not unreasonable for a player to ask use [I]Wish[/I] to duplicate a [I]potential spell, or an ad hoc custom spell....something not[/I] currently published. To my mind, [I]any[/I] DM, adjudicating a high level game, should be conversant with the rules to be able to eyeball [I]what is and what is not an 8th level effect[/I]. To hit someone with the non basic use penalties for the [I]Wish[/I] spell, for the [I]crime[/I] of asking to use the duplicate spell effect in a creative manner, that does not exactly [I]mimic[/I] an existing spell, but has an effect that is not outside the scope of an 8th level spell effect.... ............Is poor refereeing. “Papa Smurf [I]Always[/I] Says: Spirit Guardians can only be cast on your self, even with [I]Wish[/I]” If one can create [I]a custom spell[/I] that is Spirit Guardians but cast on another target then self, why [I]should[/I] one not be able to do so, [I]on the fly[/I] with [I]Wish[/I], without severe penalties? It is a creativity tax, that people are objecting to. Not attempts to rules lawyering. It is a pushing back to [I]grappled sphincter[/I] style rulings... [/QUOTE]
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