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General Tabletop Discussion
*Pathfinder & Starfinder
Wish & Miracle?
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<blockquote data-quote="WalterKovacs" data-source="post: 5526737" data-attributes="member: 63763"><p>Another idea:</p><p> </p><p>On the one hand, wishes should be rare and mysterious. On the other hand, some players may want to become a character that actually can grant wishes, etc.</p><p> </p><p>So, the 'solution', is a sort of mix. An epic destiny, which can copy some of the 'balanced' wish powers. (The ability to copy other spells ... the epic destiny basically gives you some power to grab spells outside your class. Maybe the daily power for the ED let's you pick any utility of any class to cast in it's place? In addition to some "cast any ritual as arcane" fluff and maybe some ability to, once per day, perform any ritual, even if you haven't mastered it, etc.</p><p> </p><p>And you get some other wish like stuff (your ED stat buff, and a sort of death ward to go with the "once per day when you die" tricks that EDs get.</p><p> </p><p>The big finale though is that the fluff is that, the immortality for this wish master class is to be source of powerful wish magic. When they die, their magic passes into their possessions, creating rings, lamps, and other magic granting wishes. They were powerful world shapers in life, and wish to continue to do so in their afterlife, impossing their own particular spin on to the wishes they grant, hoping to serve their own purposes as well as those being given the wish.</p><p> </p><p>It may even be fluffed that, as the wizard approaches 30 (or say "31") the "cost" of their magic usage slowly destroys their body which leads to them leaving behind only a few artifacts (a wrinkled hand, a ring, etc) that are imbued with "raw" magic, the stuff that can alter reality, etc.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5526737, member: 63763"] Another idea: On the one hand, wishes should be rare and mysterious. On the other hand, some players may want to become a character that actually can grant wishes, etc. So, the 'solution', is a sort of mix. An epic destiny, which can copy some of the 'balanced' wish powers. (The ability to copy other spells ... the epic destiny basically gives you some power to grab spells outside your class. Maybe the daily power for the ED let's you pick any utility of any class to cast in it's place? In addition to some "cast any ritual as arcane" fluff and maybe some ability to, once per day, perform any ritual, even if you haven't mastered it, etc. And you get some other wish like stuff (your ED stat buff, and a sort of death ward to go with the "once per day when you die" tricks that EDs get. The big finale though is that the fluff is that, the immortality for this wish master class is to be source of powerful wish magic. When they die, their magic passes into their possessions, creating rings, lamps, and other magic granting wishes. They were powerful world shapers in life, and wish to continue to do so in their afterlife, impossing their own particular spin on to the wishes they grant, hoping to serve their own purposes as well as those being given the wish. It may even be fluffed that, as the wizard approaches 30 (or say "31") the "cost" of their magic usage slowly destroys their body which leads to them leaving behind only a few artifacts (a wrinkled hand, a ring, etc) that are imbued with "raw" magic, the stuff that can alter reality, etc. [/QUOTE]
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