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<blockquote data-quote="AbdulAlhazred" data-source="post: 4792019" data-attributes="member: 82106"><p>I've seen very few cases where a wish was anything less than than a pain in the butt for the DM and it almost goes without saying that the net effect is unlikely to ever be anything beyond what a character could get by some other means. </p><p></p><p>The legitimate use of wishes would basically devolve down to being able to accomplish some effect that the character COULD at least in theory accomplish by some other less convenient or reliable means, or at somewhat more expense by some other means. </p><p></p><p>If I gave a player a wish in 4e that would be how it would play out. If it is a 30th level power (and I really don't see how it would ever be less than that) then it would at most accomplish something similar to other 30th level or lower powers. In other words you could use it to attack someone or gain some treasure or whatnot. You might even be able to use it to do something that is slightly outside of the normal rules, like gaining some power or feat you couldn't normally have. </p><p></p><p>Things that might be appropriate could be say:</p><p></p><p>Gaining a treasure parcel</p><p>Gaining an immediate use of some high level power one time</p><p>Gaining access to a power of another class as a swap for an existing power IF it didn't allow some stupendous cheese</p><p>Gaining information or other things of value that could be gained via some other ritual (perhaps one the character cannot access directly for whatever reason).</p><p>Gaining some bonus equivalent to one you could gain with an epic tier feat</p><p></p><p>Like artifacts, wishes really can't be assigned a specific cost. They would be a unique boon granted one time. Were a lower level character to acquire a wish somehow I would think the way to handle it would be to look at the power of the wish request and compare it to the level of the PC. Something far beyond the range of the character's level would be quite likely to come with some nasty strings attached.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4792019, member: 82106"] I've seen very few cases where a wish was anything less than than a pain in the butt for the DM and it almost goes without saying that the net effect is unlikely to ever be anything beyond what a character could get by some other means. The legitimate use of wishes would basically devolve down to being able to accomplish some effect that the character COULD at least in theory accomplish by some other less convenient or reliable means, or at somewhat more expense by some other means. If I gave a player a wish in 4e that would be how it would play out. If it is a 30th level power (and I really don't see how it would ever be less than that) then it would at most accomplish something similar to other 30th level or lower powers. In other words you could use it to attack someone or gain some treasure or whatnot. You might even be able to use it to do something that is slightly outside of the normal rules, like gaining some power or feat you couldn't normally have. Things that might be appropriate could be say: Gaining a treasure parcel Gaining an immediate use of some high level power one time Gaining access to a power of another class as a swap for an existing power IF it didn't allow some stupendous cheese Gaining information or other things of value that could be gained via some other ritual (perhaps one the character cannot access directly for whatever reason). Gaining some bonus equivalent to one you could gain with an epic tier feat Like artifacts, wishes really can't be assigned a specific cost. They would be a unique boon granted one time. Were a lower level character to acquire a wish somehow I would think the way to handle it would be to look at the power of the wish request and compare it to the level of the PC. Something far beyond the range of the character's level would be quite likely to come with some nasty strings attached. [/QUOTE]
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