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<blockquote data-quote="BluWolf" data-source="post: 374689" data-attributes="member: 627"><p>Two years ago I was witness to one of THE most genius wishes in the history of gaming.</p><p></p><p>Our mid level party was travelling across a wilderness area to a town when the DM rolled a random encounter. Deciding to do a little fore shadowing of the coming (and much higher level) plot, we ran across a small caravan with some heavily armed mounted looking Knights and locked (from the inside) strong box style wagon. They were along the side of the road trying to fix a broken wheel.</p><p></p><p>Innocent enough, but the party cleric whispers to my Lawful Good (and budding megalo-do-right) fighter, that he senses evil. My Captain 9 Wisdom fighter decides to interject and verbally prosecute with moral authority these obviously evil progenators.</p><p></p><p>Of course they start to decorate the landscape with our small collection of hitpoints and body parts. It becomes obvious very quickly that we have stepped in something we should have acknowledged but by-passed.</p><p></p><p>That is when our OTHER party cleric steps in.</p><p></p><p>Two sessions before we had freed an Efreet from a very long imprisonment and in reward he gave an amulet of fire protection to this priest. The amulet also had a single wish.</p><p></p><p>Our DM had over the years done an extensive amount of research and thought on the Wish spell. At the beginning of the campaign gave everyone a copy of his 4 page "alter reality" spell primer. Essentially how the wish spell worked in his campaign. Very detailed and smacked of things quantum.</p><p></p><p>The player of the cleric quickly nodded off after sentence two and never bothered with it again. </p><p></p><p>He was also the sort of player you had to explain a lot of his own character's abilities too. Fun player but not the most astute.</p><p></p><p>So here we are with our feet in the proverbial quisanart and the only guy close to the off switch is Bobo the Monkey-boy nervously grasping the Wish amulet.</p><p></p><p>DM: "Ok Brooks, I want you to think VERY carefully about WHAT you wish for and HOW you word it. I'll give you 5 minutes of free time to think about it. Everyone else shut up."</p><p></p><p>pauses for about a minute and blirts out...</p><p></p><p>Brooks: "I wish the wagon wheel never broke."</p><p></p><p>We were all floored.</p><p></p><p>To this day I have never seen anyone come that close to pure genius.</p></blockquote><p></p>
[QUOTE="BluWolf, post: 374689, member: 627"] Two years ago I was witness to one of THE most genius wishes in the history of gaming. Our mid level party was travelling across a wilderness area to a town when the DM rolled a random encounter. Deciding to do a little fore shadowing of the coming (and much higher level) plot, we ran across a small caravan with some heavily armed mounted looking Knights and locked (from the inside) strong box style wagon. They were along the side of the road trying to fix a broken wheel. Innocent enough, but the party cleric whispers to my Lawful Good (and budding megalo-do-right) fighter, that he senses evil. My Captain 9 Wisdom fighter decides to interject and verbally prosecute with moral authority these obviously evil progenators. Of course they start to decorate the landscape with our small collection of hitpoints and body parts. It becomes obvious very quickly that we have stepped in something we should have acknowledged but by-passed. That is when our OTHER party cleric steps in. Two sessions before we had freed an Efreet from a very long imprisonment and in reward he gave an amulet of fire protection to this priest. The amulet also had a single wish. Our DM had over the years done an extensive amount of research and thought on the Wish spell. At the beginning of the campaign gave everyone a copy of his 4 page "alter reality" spell primer. Essentially how the wish spell worked in his campaign. Very detailed and smacked of things quantum. The player of the cleric quickly nodded off after sentence two and never bothered with it again. He was also the sort of player you had to explain a lot of his own character's abilities too. Fun player but not the most astute. So here we are with our feet in the proverbial quisanart and the only guy close to the off switch is Bobo the Monkey-boy nervously grasping the Wish amulet. DM: "Ok Brooks, I want you to think VERY carefully about WHAT you wish for and HOW you word it. I'll give you 5 minutes of free time to think about it. Everyone else shut up." pauses for about a minute and blirts out... Brooks: "I wish the wagon wheel never broke." We were all floored. To this day I have never seen anyone come that close to pure genius. [/QUOTE]
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