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<blockquote data-quote="maddman75" data-source="post: 374855" data-attributes="member: 2673"><p>Here's one for you.</p><p></p><p>Our first 3e campaign. Two of the PCs had died and been raised, and they did NOT like sucking up a level. They'd negotiated three wishes from an Efreeti and used two to help complete their mission. They had a wish left, and wanted to get rid of that whole 'level' thing.</p><p></p><p>I warned them. This is an essential game balance issue, and I *would* be penalizing any attempt to get around it. But, they chose to put their wits against mine.</p><p></p><p>They had several possibilities, and I had responses ready. Turns out, they got the best possibility. Wish we would never die? (group turns to vampires). Wish that we would never be drained of life force by any means? (turned to statues). </p><p></p><p>They settled on wishing that they'd been returned to life by True Resurrection instead of Raise dead.</p><p></p><p>They felt time unwinding, and remember going to the twisted Ebony Tower outside of town and negotiating a True Res in exchange for a quest, to be named at a later date, from the cleric of Nerull.</p><p></p><p>They looked at me and said 'What Ebony Tower?' For some reason, though they knew it wasn't there before they made the wish, they now remember the tower always being there.</p><p></p><p>The cleric loosed undead on teh town to hunt at night, and eventually ordered the heroes to open ancient seals releasing an ancient god that dominated the kingdom.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="maddman75, post: 374855, member: 2673"] Here's one for you. Our first 3e campaign. Two of the PCs had died and been raised, and they did NOT like sucking up a level. They'd negotiated three wishes from an Efreeti and used two to help complete their mission. They had a wish left, and wanted to get rid of that whole 'level' thing. I warned them. This is an essential game balance issue, and I *would* be penalizing any attempt to get around it. But, they chose to put their wits against mine. They had several possibilities, and I had responses ready. Turns out, they got the best possibility. Wish we would never die? (group turns to vampires). Wish that we would never be drained of life force by any means? (turned to statues). They settled on wishing that they'd been returned to life by True Resurrection instead of Raise dead. They felt time unwinding, and remember going to the twisted Ebony Tower outside of town and negotiating a True Res in exchange for a quest, to be named at a later date, from the cleric of Nerull. They looked at me and said 'What Ebony Tower?' For some reason, though they knew it wasn't there before they made the wish, they now remember the tower always being there. The cleric loosed undead on teh town to hunt at night, and eventually ordered the heroes to open ancient seals releasing an ancient god that dominated the kingdom. :) [/QUOTE]
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