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Wishin' is fo' suckahs...
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<blockquote data-quote="ZuulMoG" data-source="post: 2251550" data-attributes="member: 32135"><p>119-340 soldiers, and some portion of the enemy's spell-casters is a fair dent, and if the earthies succeeded at elevating my side of the battle field, I'm also left with an excellent tactical advantage. The opposing army will have to somehow deal with a 20' cliff. Either they retreat and go around it, giving my army and I a temporary reprieve to use our knowledge of their forces to devise new tactics, or use their siege equipment a long way from my city, only to have to repeat that procedure if they gain the 'walls'.</p><p> </p><p>It might not be certain victory, but it'll sure put a crimp in my foe's plans...</p><p> </p><p> </p><p>Mind you, if I had my choice of 9th-level arcane spells, Wish would probably not be on the list. Shapechanging into a Gold Dragon would give me the ability to do a LOT of harm to enemy formations. Flight and that much strength would allow bombing runs with cauldrons of flaming oil, huge bundles of spears or arrows I could simply drop on the foes from a mile up and let the wind disperse over the target for devastating effect, logs that could shatter siege equipment and crush horses and riders, (one helluva Caber!) etc... Breath weapons were practically made for repelling armies, and I'd have two, one fire-based, the other poison. Not many creatures possess immunity to both. The AC I'd enjoy in that form, as well as the Damage reduction vs. missiles, would make it a very safe form too. </p><p> </p><p>If I got to choose the battlefield, a well-placed Tsunami could win the battle in one stroke. A real Earthquake spell is only 8th level.</p><p> </p><p>Gate, as noted, could bring a minion that a typical army's soldiers could not hope to do more than nick or scratch while he laid about to impressive effect.</p><p> </p><p>A Symbol of Discord on my herald's shield could send the enemy's envoys into a suicidal rampage against each other, assuming I was Chaotic enough to condone violation of a truce.</p><p> </p><p>A Widened Chain Lightning could slaughter as many as 35 soldiers per casting, and if I had the last few bolts target the same few wounded soldiers as the previous spell targeted, maye 37 or 38.</p><p> </p><p>A Widened Lightning Bolt could hit four ranks of Medium-sized soldiers in tight formation for 80', or eight ranks for 40', and that's only 6th level. (Assuming one Medium sized soldier per 2.5 feet in tight formation (4 per 10' square), and that's 128 soldiers in the area of effect of one Widened Lightning Bolt.) Maximizing it (to 9th level) would render an elite squad of Ettins nearly dead, with 5hp remaining, easy meat for archers or pikemen to finish off.</p><p> </p><p>Power Word Kill, well, it's Power Word Kill. 'Nuff said there.</p><p> </p><p>At 8th Level, Insect Plague is a sure cure for an organized, orderly enemy formation. I could Wish for that easy enough.</p><p> </p><p>Widened and Maximized, and Briarthorn spell (2nd level damaging Entangle) could knock a gaping hole in an army, virtually anhillating entire formations.</p><p> </p><p>Widened and Widened again, Stinking Cloud'll really take the fight out of the enemy, stop a charge cold, and even after it clears, the victims will be easy meat for my forces.</p><p> </p><p>This is kinda fun...</p></blockquote><p></p>
[QUOTE="ZuulMoG, post: 2251550, member: 32135"] 119-340 soldiers, and some portion of the enemy's spell-casters is a fair dent, and if the earthies succeeded at elevating my side of the battle field, I'm also left with an excellent tactical advantage. The opposing army will have to somehow deal with a 20' cliff. Either they retreat and go around it, giving my army and I a temporary reprieve to use our knowledge of their forces to devise new tactics, or use their siege equipment a long way from my city, only to have to repeat that procedure if they gain the 'walls'. It might not be certain victory, but it'll sure put a crimp in my foe's plans... Mind you, if I had my choice of 9th-level arcane spells, Wish would probably not be on the list. Shapechanging into a Gold Dragon would give me the ability to do a LOT of harm to enemy formations. Flight and that much strength would allow bombing runs with cauldrons of flaming oil, huge bundles of spears or arrows I could simply drop on the foes from a mile up and let the wind disperse over the target for devastating effect, logs that could shatter siege equipment and crush horses and riders, (one helluva Caber!) etc... Breath weapons were practically made for repelling armies, and I'd have two, one fire-based, the other poison. Not many creatures possess immunity to both. The AC I'd enjoy in that form, as well as the Damage reduction vs. missiles, would make it a very safe form too. If I got to choose the battlefield, a well-placed Tsunami could win the battle in one stroke. A real Earthquake spell is only 8th level. Gate, as noted, could bring a minion that a typical army's soldiers could not hope to do more than nick or scratch while he laid about to impressive effect. A Symbol of Discord on my herald's shield could send the enemy's envoys into a suicidal rampage against each other, assuming I was Chaotic enough to condone violation of a truce. A Widened Chain Lightning could slaughter as many as 35 soldiers per casting, and if I had the last few bolts target the same few wounded soldiers as the previous spell targeted, maye 37 or 38. A Widened Lightning Bolt could hit four ranks of Medium-sized soldiers in tight formation for 80', or eight ranks for 40', and that's only 6th level. (Assuming one Medium sized soldier per 2.5 feet in tight formation (4 per 10' square), and that's 128 soldiers in the area of effect of one Widened Lightning Bolt.) Maximizing it (to 9th level) would render an elite squad of Ettins nearly dead, with 5hp remaining, easy meat for archers or pikemen to finish off. Power Word Kill, well, it's Power Word Kill. 'Nuff said there. At 8th Level, Insect Plague is a sure cure for an organized, orderly enemy formation. I could Wish for that easy enough. Widened and Maximized, and Briarthorn spell (2nd level damaging Entangle) could knock a gaping hole in an army, virtually anhillating entire formations. Widened and Widened again, Stinking Cloud'll really take the fight out of the enemy, stop a charge cold, and even after it clears, the victims will be easy meat for my forces. This is kinda fun... [/QUOTE]
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