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Wishing Away The Adventure
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<blockquote data-quote="nevin" data-source="post: 9192728" data-attributes="member: 7024481"><p>this is why I always decide who is granting the wish. I've played with DM's that simply ruled Wizard wishes were the wizards projection of power and nothing past the power of a 9th level spell was possible period. (edit. which is how a wizard spell works in my game till they ask for too much. then the spell petitions some power) No one way is wrong as long as it's consistant in the game.</p><p></p><p> I recomend people only pull the legalistic stuff with hell it's what they do. Abyssal wishes should be cursed in some way, if your getting anything from the lower planes bare minimum it's going to taint your soul and create a connection to that group of lower planars. Djinn it's going to depend on the how that CG djinn views you and how he feels about what you are doing. If the Djinn has respect for what you are doing it might do everything in it's power to make the wish work as intended. if you caught him and beat him into submission maybe not. Nobles I think should be able to grant bigger wishes.</p><p></p><p> Also not sure if they ever ruled this in 5e but I don't let wishing creature's grant each other wishes. That's automatic get dumped into the Abyss button by reality. Of course if hell can get living mortals to do it for them.....and even better the mortals take the consequences. I used to really struggle with wishes till I started deciding what power source each individual wish is coming from. If it's the god the wizard has attracted the most attention from hope he or she likes the wizard...... Or if the wizard is stupid enough to be carrying the uber powerful staff he took from a powerful devil in Hell, then all his wishes might get routed to that guy. </p><p></p><p>Consequences of all that they've done along the way might come into play. I've even twisted the game myself until Hell wanted the wish being made to succeed as intended because even though they were good the party was beating down demons and helping Hell. (it was a rather fun and frustrating moment for me the DM to realize that). By the time you get to players having wishes thier should be enough context in thier actions, where they are and what's going on and who in the heavens and hells cares to make it fairly easy to decide who is granting the wish if it's an undefined spell.</p><p></p><p>and if you just don't want wishes then leave the wish spell as simply a spell that can replicate other spells you don't have and dont' let it be any more powerful.</p></blockquote><p></p>
[QUOTE="nevin, post: 9192728, member: 7024481"] this is why I always decide who is granting the wish. I've played with DM's that simply ruled Wizard wishes were the wizards projection of power and nothing past the power of a 9th level spell was possible period. (edit. which is how a wizard spell works in my game till they ask for too much. then the spell petitions some power) No one way is wrong as long as it's consistant in the game. I recomend people only pull the legalistic stuff with hell it's what they do. Abyssal wishes should be cursed in some way, if your getting anything from the lower planes bare minimum it's going to taint your soul and create a connection to that group of lower planars. Djinn it's going to depend on the how that CG djinn views you and how he feels about what you are doing. If the Djinn has respect for what you are doing it might do everything in it's power to make the wish work as intended. if you caught him and beat him into submission maybe not. Nobles I think should be able to grant bigger wishes. Also not sure if they ever ruled this in 5e but I don't let wishing creature's grant each other wishes. That's automatic get dumped into the Abyss button by reality. Of course if hell can get living mortals to do it for them.....and even better the mortals take the consequences. I used to really struggle with wishes till I started deciding what power source each individual wish is coming from. If it's the god the wizard has attracted the most attention from hope he or she likes the wizard...... Or if the wizard is stupid enough to be carrying the uber powerful staff he took from a powerful devil in Hell, then all his wishes might get routed to that guy. Consequences of all that they've done along the way might come into play. I've even twisted the game myself until Hell wanted the wish being made to succeed as intended because even though they were good the party was beating down demons and helping Hell. (it was a rather fun and frustrating moment for me the DM to realize that). By the time you get to players having wishes thier should be enough context in thier actions, where they are and what's going on and who in the heavens and hells cares to make it fairly easy to decide who is granting the wish if it's an undefined spell. and if you just don't want wishes then leave the wish spell as simply a spell that can replicate other spells you don't have and dont' let it be any more powerful. [/QUOTE]
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