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<blockquote data-quote="Oofta" data-source="post: 9194093" data-attributes="member: 6801845"><p>I simply say that the teleport spell is highly unreliable - even sometimes in cases where you know the target. In addition, if you take an object from a location it has to be something iconic and unique to that area, it can't just be a rock from the side of the road. Sigils for teleportation circles do exist, but they're typically a tightly guarded secret for a good reason; you don't automatically learn any sigils it will be dependent on what you would logically know. I also let the PCs cast it as a ritual because it's pretty rarely useful.</p><p></p><p>But I agree with the whole travel from A to B can be part of the fun. Why have a flying ship if you can just pop from one location to the next? I also have pathways that allow fast travel similar to The Ways from the Wheel of Time books. I also limit plane shift, but that's more for thematic reasons because I base my cosmology on Norse myths. Why have a guardian of the Asgard bridge if anyone can just planeshift wherever they want? So you have to find a portal or a weak spot between the worlds for the Feywild or Shadowfell. I also think I mentioned on above that Plane Shift doesn't let you go to a specific location, it sends you do a general location. Depending on where you're going that could be quite hazardous.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9194093, member: 6801845"] I simply say that the teleport spell is highly unreliable - even sometimes in cases where you know the target. In addition, if you take an object from a location it has to be something iconic and unique to that area, it can't just be a rock from the side of the road. Sigils for teleportation circles do exist, but they're typically a tightly guarded secret for a good reason; you don't automatically learn any sigils it will be dependent on what you would logically know. I also let the PCs cast it as a ritual because it's pretty rarely useful. But I agree with the whole travel from A to B can be part of the fun. Why have a flying ship if you can just pop from one location to the next? I also have pathways that allow fast travel similar to The Ways from the Wheel of Time books. I also limit plane shift, but that's more for thematic reasons because I base my cosmology on Norse myths. Why have a guardian of the Asgard bridge if anyone can just planeshift wherever they want? So you have to find a portal or a weak spot between the worlds for the Feywild or Shadowfell. I also think I mentioned on above that Plane Shift doesn't let you go to a specific location, it sends you do a general location. Depending on where you're going that could be quite hazardous. [/QUOTE]
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