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<blockquote data-quote="Darwinism" data-source="post: 5726703" data-attributes="member: 6669722"><p>Hahahahah hahahahahaha hahahahah oh my god wait you're serious.</p><p></p><p>"Lost market share," I am guessing is you taking ICv2 numbers seriously, which is hilarious in itself because ICv2 is nothing but a, "Well we asked some people what they thought was doing better," poll that proves nothing about anything. Their methodology is laughably unprofessional, which means their numbers are meaningless. </p><p></p><p>But what's even funnier is that DDI, by conservative estimates, rakes in over four hundred thousand. <em><strong>Per month</strong></em>. And you think WotC is somehow disappointed with 4E? You are just <em>precious</em> in your insistence that a minority of angry nerds sticking with 3E/PF means anything to them.</p><p></p><p>And the idea that since Paizo's not publicly traded they... can do whatever they like without caring? Man, how do you make it past 30 believing that? They can't keep doing as they've done and releasing splats regularly because that will, no matter the schedule, lead to over-saturation where nothing sells enough to make the profit they need to make because there are too many choices. They <em>have</em> to change their model at some point or simply become a model train industry; PF's niche is not expanding nearly fast enough because their niche is largely focused on nostalgia.</p><p></p><p>Look at WotC: they actively give out free things to DMs and players in an attempt to introduce new people to the hobby. They aggressively, for a TTRPG, market that. They even had a booth, on the main floor, at PAX where you got to roll a giant-ass D20 in hugely simplified combat. And at that booth you could win coins that you could trade in for prizes. At the location where Dungeon Delves were running. Where you could get more free stuff just for trying D&D. This is <em>brilliant</em> marketing. And effective; it's a lot easier to get people to try something like D&D when you've just given them, say, a bag of dice.</p><p></p><p>Now look at Paizo. They have We Be Goblins, I guess? And I wouldn't know about it at all if it weren't for already being inside the hobby. To mention it again; they were at PAX, but they just kind of had a couple halls and some events/keynote speakers. That's it; no attempt to actively get new players into the game. If you weren't interested in the hobby to begin with, they'd never get you in.</p><p></p><p>Which, do you think, is sustainable?</p><p></p><p>And that's likely why 5E will do just fine; WotC is smarter than most in the industry in that they have professionals, not enthusiasts, doing things like marketing and format. If only they'd get better artists. Just.... not Wayne Reynolds, until the man learns to draw a face that doesn't look like it's melting off.</p></blockquote><p></p>
[QUOTE="Darwinism, post: 5726703, member: 6669722"] Hahahahah hahahahahaha hahahahah oh my god wait you're serious. "Lost market share," I am guessing is you taking ICv2 numbers seriously, which is hilarious in itself because ICv2 is nothing but a, "Well we asked some people what they thought was doing better," poll that proves nothing about anything. Their methodology is laughably unprofessional, which means their numbers are meaningless. But what's even funnier is that DDI, by conservative estimates, rakes in over four hundred thousand. [i][b]Per month[/b][/i][b][/b]. And you think WotC is somehow disappointed with 4E? You are just [i]precious[/i] in your insistence that a minority of angry nerds sticking with 3E/PF means anything to them. And the idea that since Paizo's not publicly traded they... can do whatever they like without caring? Man, how do you make it past 30 believing that? They can't keep doing as they've done and releasing splats regularly because that will, no matter the schedule, lead to over-saturation where nothing sells enough to make the profit they need to make because there are too many choices. They [i]have[/i] to change their model at some point or simply become a model train industry; PF's niche is not expanding nearly fast enough because their niche is largely focused on nostalgia. Look at WotC: they actively give out free things to DMs and players in an attempt to introduce new people to the hobby. They aggressively, for a TTRPG, market that. They even had a booth, on the main floor, at PAX where you got to roll a giant-ass D20 in hugely simplified combat. And at that booth you could win coins that you could trade in for prizes. At the location where Dungeon Delves were running. Where you could get more free stuff just for trying D&D. This is [i]brilliant[/i] marketing. And effective; it's a lot easier to get people to try something like D&D when you've just given them, say, a bag of dice. Now look at Paizo. They have We Be Goblins, I guess? And I wouldn't know about it at all if it weren't for already being inside the hobby. To mention it again; they were at PAX, but they just kind of had a couple halls and some events/keynote speakers. That's it; no attempt to actively get new players into the game. If you weren't interested in the hobby to begin with, they'd never get you in. Which, do you think, is sustainable? And that's likely why 5E will do just fine; WotC is smarter than most in the industry in that they have professionals, not enthusiasts, doing things like marketing and format. If only they'd get better artists. Just.... not Wayne Reynolds, until the man learns to draw a face that doesn't look like it's melting off. [/QUOTE]
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